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Help needed with Gengar deck


tansleypete
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Hi All


I like the idea of this deck - adding damage counters and using Roxie and then Gengar. But it isn’t running smooth. Can I get some feedback please?

 

I think also I would like more of the Gengar BKT 60 so if anyone has them to trade…

 

****** Pokémon Trading Card Game Deck List ******

##Pokémon - 16

* 1 Alakazam-EX FCO 117
* 2 Gastly UNB 67
* 4 Koffing CEC 76
* 2 Haunter UNB 69
* 1 M Alakazam-EX FCO 26
* 4 Weezing UNB 74
* 1 Gengar BKT 60
* 1 Gengar UNB 70

##Trainer Cards - 34

* 2 Escape Rope BST 125
* 2 Mysterious Treasure FLI 113
* 1 Spikemuth DAA 170
* 3 Guzma & Hala CEC 193
* 3 Evolution Incense SSH 163
* 2 Rare Candy PRC 135
* 1 Po Town BUS 121
* 4 Roxie CEC 205
* 1 Frozen City PLF 100
* 4 Boss's Orders SHF 58
* 4 Spell Tag LOT 190
* 3 Marnie CPA 56
* 1 Alakazam Spirit Link FCO 90
* 1 Shrine of Punishment CES 143
* 2 Switch BLW 104

##Energy - 10

* 4 Psychic Energy SWSHEnergy 5
* 2 Double Colorless Energy FCO 114
* 4 Horror Psychic Energy RCL 172

Total Cards - 60

****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******

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It's similar to one of the Daily Deck I posted 3 days ago in its concept of dmg counters but it's not efficient I tested it out 20 games only won 8 games. The issue was your fields made it hard even on yourself and with no heals built in it was flat dmg. So I redid your concept and made it consistent. 20 games 15 wins.

 

****** Pokémon Trading Card Game Deck List ******

##Pokémon - 17

* 1 Alakazam-EX FCO 117
* 2 Gastly UNB 67
* 4 Koffing CEC 76
* 1 Haunter CIN 37
* 2 Haunter UNB 69
* 1 M Alakazam-EX FCO 26
* 4 Weezing UNB 74
* 1 Gengar BKT 60
* 1 Gengar UNB 70

##Trainer Cards - 31

* 1 Escape Rope PLS 120
* 2 Mysterious Treasure FLI 113
* 3 Team Plasma Badge PLF 104
* 2 Guzma & Hala CEC 193
* 2 Evolution Incense SSH 163
* 2 Rare Candy SUM 129
* 2 Roxie CEC 205
* 2 Frozen City PLF 100
* 2 Boss's Orders SHF 58
* 4 Spell Tag LOT 190
* 2 Marnie SSH 169
* 1 Alakazam Spirit Link FCO 90
* 3 VS Seeker PHF 109
* 1 Switch ROS 91
* 1 Lady FLI 109
* 1 Professor's Letter BKT 146

##Energy - 12

* 6 Psychic Energy Energy 5
* 2 Double Colorless Energy FCO 114
* 4 Horror Psychic Energy RCL 172

Total Cards - 60

****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******

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Posted (edited)
7 minutes ago, WhirlingTyphoon said:

It's similar to one of the Daily Deck I posted 3 days ago in its concept of dmg counters but it's not efficient I tested it out 20 games only won 8 games. The issue was your fields made it hard even on yourself and with no heals built in it was flat dmg. So I redid your concept and made it consistent. 20 games 15 wins.

 

****** Pokémon Trading Card Game Deck List ******

##Pokémon - 17

* 1 Alakazam-EX FCO 117
* 2 Gastly UNB 67
* 4 Koffing CEC 76
* 1 Haunter CIN 37
* 2 Haunter UNB 69
* 1 M Alakazam-EX FCO 26
* 4 Weezing UNB 74
* 1 Gengar BKT 60
* 1 Gengar UNB 70

##Trainer Cards - 31

* 1 Escape Rope PLS 120
* 2 Mysterious Treasure FLI 113
* 3 Team Plasma Badge PLF 104
* 2 Guzma & Hala CEC 193
* 2 Evolution Incense SSH 163
* 2 Rare Candy SUM 129
* 2 Roxie CEC 205
* 2 Frozen City PLF 100
* 2 Boss's Orders SHF 58
* 4 Spell Tag LOT 190
* 2 Marnie SSH 169
* 1 Alakazam Spirit Link FCO 90
* 3 VS Seeker PHF 109
* 1 Switch ROS 91
* 1 Lady FLI 109
* 1 Professor's Letter BKT 146

##Energy - 12

* 6 Psychic Energy Energy 5
* 2 Double Colorless Energy FCO 114
* 4 Horror Psychic Energy RCL 172

Total Cards - 60

****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******

I could make it more efficient but would require about 20% of your deck getting rearranged so I tried to keep it with the majority of your card while decreasing amount of some and keeping to the idea of field dmg. With the badge added you can make your pokemon immune to your field. And since it just requires energy placement it works on all pokemon not just specific situations. I added another haunter that adds 20 dmg counters to all pokemon with dmg counters I wanted to add Rescue Stretcher so you could recycle you KO'd pokemon but there was no room to and I'd have to get rid of some things. So I left it. I added vs seeker which recycles support and I added Energy support which with Roxie in your deck isn't completely needed but if your hand busts it'll come in handy

Edited by WhirlingTyphoon
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I would highly recommend throwing in some consistency cards to maximize your chances of drawing resources you need, Pokemon search, etc.

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5 hours ago, Vintagesegakidd said:

I would highly recommend throwing in some consistency cards to maximize your chances of drawing resources you need, Pokemon search, etc.

True I'd redo the deck like this personally!

 

****** Pokémon Trading Card Game Deck List ******

##Pokémon - 16

* 1 Alakazam-EX FCO 25
* 2 Galarian Cursola V CPA 21
* 1 Gallade-EX ROS 34
* 3 Gastly UNB 67
* 2 Haunter CIN 37
* 2 Haunter UNB 69
* 1 M Alakazam-EX FCO 26
* 1 M Gallade-EX ROS 35
* 2 Gengar BKT 60
* 1 Gengar UNB 70

##Trainer Cards - 30

* 2 Marnie SSH 208
* 3 VS Seeker ROS 110
* 1 Guzma BUS 143
* 1 Guzma & Hala CEC 229
* 3 Rare Candy PLB 105
* 2 Rescue Stretcher BUS 165
* 3 Mysterious Treasure FLI 145
* 2 Pokémon Breeder's Nurturing DAA 195
* 1 N FCO 105
* 2 Professor's Letter BKT 146
* 2 Professor's Research SSH 209
* 4 Spell Tag LOT 235
* 2 Dimension Valley PHF 93
* 2 Lysandre FLF 104

##Energy - 14

* 4 Horror Psychic Energy RCL 172
* 10 Psychic Energy SWSHEnergy 5

Total Cards - 60

****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******

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