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I need help with my Kyurem/Golduck/Feraligatr Prime deck.


coolguy2400

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Hello I need help with my Kyurem/Golduck/Feraligatr Prime deck. This is my decklist:

 

Pokemon-14

 


  • 2 Totodile
     
  • 1 Croconaw
     
  • 2 Feraligatr Prime
     
  • 2 Golduck
     
  • 4 Kyurem
     
  • 1 Cleffa

T/S/S-30

 


  • 4 Junk Arm
     
  • 3 Catcher
     
  • 3 Pokemon Communication
     
  • 3 Rare Candy
     
  • 2 Eviolite
     
  • 3 Cheren
     
  • 2 Fisherman
     
  • 4 Collector
     
  • 2 Switch
     
  • 4 Professor Oak's New Theory(PONT)

Energy-16

 


  • 14 Water Energy
     
  • 2 Rescue Energy

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probably needs more energy for this system since you will want to consistently get it in your hand to abuse feraligatr's ability. dont think you need to run a 3-2-3 for feraligatr either, maybe just a 2-1-2 and then 1 or 2 less rare candies as a result, because feraligatr shouldnt be active so it should die (unless it gets catchered) and you only need one in play at a time. probably dont need 4 kyurems either if want to make more space for energy (maybe rescue) or revives or twins or another mantine. E-Lo just made a basically identical deck you could ask him for a deck list (or im assuming you saw his vid and made this).

 

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I'd say -1 mantine add 1 collector.

 

You could also take out 1-1 golduck for 2 juniper if you need more draw support and you could drop feraligatr line to 3-1-3 to add one junk arm.

 

You should also try to find room for 2 switches since feraligatr is just catcher bait.

 

 

 

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ATM we have this:

 

Pokemon-20

 

•3 Totodile

 

•2 Croconaw

 

•3 Feraligatr Prime

 

•3 Psyduck

 

•3 Golduck

 

•4 Kyurem

 

•1 Mantine

 

•1 Cleffa

 

 

 

T/S/S-26

 

•3 Junk Arm

 

•3 Catcher

 

•3 Pokemon Communication

 

•3 Rare Candy

 

•2 Eviolite

 

•3 Cheren

 

•2 Fisherman

 

•3 Collector

 

•4 Professor Oak's New Theory(PONT)

 

 

 

Energy-14

 

•14 Water Energy

 

 

 

This is better:

 

Pokemon-18

 

•3 Totodile

 

•2 Croconaw

 

•3 Feraligatr Prime

 

•2 Psyduck

 

•2 Golduck

 

•4 Kyurem

 

•1 Mantine

 

•1 Cleffa

 

 

 

T/S/S-26

 

•3 Junk Arm

 

•3 Catcher

 

•3 Pokemon Communication

 

•3 Rare Candy

 

•3 Eviolite

 

•3 Cheren

 

•2 Fisherman

 

•3 Collector

 

•3 Professor Oak's New Theory(PONT)

 

 

 

Energy-16

 

14 Water Energy

 

2 Recue Energy

 

 

 

Golduck 2-2 line is better due to Kyurem needed to be the main attacker most turns.

 

 

 

 

 

 

 

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i also run 2-1-2 of gatr, 4 junk arms and 3 kyu.

 

adding a junk arm will alow u to cut back on some other trainers too and reuse them. I like fisherman specially for gatr but i normally try to tuck in a flowershop to pull back some pokes too as well as 1 super rod.

 

also maybe 2-2 golduck but up to u. haha either way i have them to trade u if needed! i think my kyu/gatr runs 12 water maybe and 2 rescue. but dont recall exactly.

 

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I am going to make the Feraligatr Line into 2-1-2, add a Collector, Make the Golduck line into a 2-2 Line, and add 2 Switch. Thanks for the help everyone. (I have not seen any of E-Lo's videos)

 

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