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Help me improve my Sylveon GX Deck?


Gnarsie

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Hey all! First of thanks for taking the time to read my thread, much appreciated!! Anyways, I'm fairly new to playing the TCG and was looking for ways to improve my deck from some more experienced players. My deck is as follows:

 

****** Pokémon Trading Card Game Deck List ******
 
##Pokémon - 20
 
* 3 Eevee SUM 101
* 1 Fletchling GRI 109
* 1 Fletchinder GRI 110
* 1 Talonflame GRI 111
* 1 Cottonee GRI 90
* 3 Flabébé FLI 84
* 3 Floette FLI 85
* 3 Sylveon-GX GRI 92
* 1 Whimsicott GRI 91
* 3 Florges FLI 86
 
##Trainer Cards - 20
 
* 2 Ilima SUM 121
* 3 Pokémon Catcher BKP 105
* 3 Rescue Stretcher GRI 130
* 1 Brooklet Hill GRI 120
* 2 Cynthia UPR 119
* 1 Guzma BUS 115
* 3 Choice Band GRI 121
* 1 Altar of the Moone GRI 117
* 1 Super Scoop Up CES 146
* 2 Acro Bike CES 123
* 1 Diantha FLI 105
 
##Energy - 20
 
* 20 Fairy Energy  9
 
Total Cards - 60
 
Does anything stand out that should be immediately changed? I understand that building a deck around this card may not win me many tournaments but I just happen to really like Sylveon and would love to play a deck based on it. Thanks again!! I look forward to an responses! 
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Immediately?

 

Remove 8 or so energy.

Remove the Talonflame 1/1/1 line, its energy draw is too slow to be helpful.

Remove Cottonee/Whimsicott.

 

You've now made room for more trainer cards.

 

Altar of the Moone doesn't help at all, except for pushing another stadium out. Swap that out for Sky Pillar, at the least. Possibly just remove it.

 

The Florges line is for recycling items, but uses a coin flip. If keeping it, consider swapping some of the Flabébé 84 for Flabébé 83. It has a lower HP, but Evolutionary Advantage.

 

Gardevoir GX is the go-to in Fairy. Try to get that line in.

 

You can always use any Pokemon that has colorless attacks, no matter what its type is. But that goes beyond "immediate," and I'm not a deck building expert.

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Too much Pokemon. Too much energy. Remove at least 7 or 8 of each of those to make room for even more staple trainers like Cynthia, and Guzma. It is very important to have a lot of draw power in your deck.

 

Like Otter said, remove those 1-1-1 evolutionary lines of add more to them.

 

I am guessing that this deck is going more towards disruption? correct me if I'm wrong, but if it is, then add more disruption cards like Crushing Hammer, Enhanced Hammer, and Team Skull Grunt.

 

Take Otters advice on what trainers to get rid of, and also take his advice and make room for something like a 3-1-3 Gardevoir GX line and make room for Rare Candies.

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I would take Fletchling, Fletchinder, Talonflame out of the deck. The concept to get energy is good, but i think you need to much time to buid him up. And he needs to be your active Pokémon. Cottonee and Whimsicott don’t have much value in this deck. Your damage-output is way to low to profit from this effect. Also don‘t play Flabebe, Floette & Florges. I would change these cards with the following:
 

1x Oranguru
2x Magcargo
1x Slugma
1x Ditto (Prism Star)
1x Mimkyu-GX

1x Xerneas (Prism Star)

Oranguru let you draw cards, until you have 3 cards on your hand. You can combine this with Magcargo, which let you search your deck for 1 card of your choice and put it on top of your deck. Ditto is just for backup, because he can evolve into any Stage 1 Pokémon. Mimikyu-GX because it is a basic Pókemon with 170 hp and some usefull earlygame attacks. Xerneas is optional, but you can bring him in with guzma or switch or a regular retreat and use his power, witch transfer energy from other Pokemon to him. And Evee with the power to evolve instantly, if you attach an energy card is your main Pokémon for fighting.

 

Next, you need to change some of the Trainer Cards. Sylveon-GX's disadvantage is its low damage. Sylveon's advantage is that you can bring it very fast into the game and that it can disrupt the enemy. The whole deck should disrupt the enemy, so he can't set up Pókemon which can knock out Sylveon. Judge, Crushing Hammer, Field Blow, Guzma may be good choices. You also need some typycal staples for card draw, energy boost, search Pókemon etc. You should add double colorless energy for Sylveon.Choice Band and Kukui should be used to boost Sylveon's damage.

 

A possible deck could be:

 

****** Pokémon Trading Card Game Deck List ******

 

##Pokémon - 13

 

* 1 Ditto {*} LOT 154

* 3 Eevee SUM 101

* 1 Oranguru SUM 113

* 1 Mimikyu-GX LOT 226

* 1 Xerneas {*} LOT 144

* 3 Sylveon-GX GRI 158

* 1 Slugma LOT 43

* 2 Magcargo CES 24

 

##Trainer Cards - 33

 

* 2 Pal Pad UPR 132

* 2 Crushing Hammer EPO 92

* 1 Rescue Stretcher GRI 130

* 2 Acerola BUS 112

* 2 Judge FLI 108

* 2 Nest Ball SUM 123

* 2 Switch SUM 132

* 1 Apricorn Maker CES 124

* 2 Mina LOT 183

* 2 Cynthia UPR 119

* 1 Energy Recycler GRI 123

* 1 Field Blower GRI 125

* 3 Guzma BUS 115

* 3 Choice Band GRI 121

* 1 Lillie UPR 125

* 2 Great Ball SUM 119

* 4 Professor Kukui SUM 128

 

##Energy - 14

 

* 4 Double Colorless Energy SUM 136

* 10 Fairy Energy  9

 

Total Cards - 60

 

****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******

Edited by Lordéthéniél
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