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TAPU ZOROTOM GX DECK WAIT WHAT?


ProfesorGonzalo

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Hi! As the title say, I have the insane idea of build a Rotom deck. The thing is against an Alolan Muk, Glaceon GX or Shuckle GX, the Rotom of the apocalypse turn garbage sauce you know what I'm saying. For that reason I think to put Zoroark GX or Tapu Koko with 4 double colorless energy in case of hard counter, plus the dark fox have Trade for more pleasure . I copy the deck list of my Messiah DarkIntegralGaming but I'm not sure of what thing change on it. There you are:

 

##Pokémon - 15

 * 1 Fan Rotom UPR 110 

* 1 Heat Rotom UPR 24 

* 1 Mow Rotom UPR 14 

* 3 Blitzle LOT 81 

* 2 Rotom UPR 50 

* 3 Zebstrika LOT 82 

* 1 Marshadow SLG 45 

* 2 Rotom FLI 40 

* 1 Frost Rotom UPR 41 

 ##Trainer Cards - 45

 * 1 Rescue Stretcher BUS 165 

* 4 Escape Board UPR 167 

* 4 Poison Barb SUM 124 

* 3 Lillie SUM 147 

* 4 Spell Tag LOT 235 

* 1 Pal Pad UPR 132 

* 3 Adventure Bag LOT 228 

* 1 TV Reporter CES 167 

* 4 Ultra Ball SUM 161 

* 3 Acro Bike CES 178

* 4 Sightseer LOT 189 

* 2 Sophocles BUS 146 

* 2 Guzma BUS 143 

* 4 Choice Band BUS 162 

* 1 Choice Helmet LOT 229 

* 1 Mysterious Treasure FLI 145 

* 3 Shrine of Punishment CES 143 

 

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One nice thing about Zoro is it will help discard tools. However, you've got to keep in mind that running GXs makes it much easier for your opponent to take prizes. They would probably replace Zebstrika, and probably aren't quite as good with drawing- though certainly they're better attackers.

Glaceon's ability won't affect the rotom, of course, since they aren't GXs. Are you worried about it because of the attack? It's certainly effective, and rotom can't hit for weakness, but I don't think it's anything like an auto-loss.

Muk is a bit harder. However, with Guzma's help, Zoro aught to be able to get you out of that one.

I don't think TV reporter has a real advantage over Soffy. However, you're going to have trouble finding space for those Dice energy, and I would consider scrapping: reporter, myst. treasure, and 2 poison barb.

Overall, though, I'm not sure Koko and Zoro make this deck better. Zoro helps in some matchups, but removes the advantage of having only non-GXs. Koko... Well, I'm not sure it does much more than cleanup work. If your problems are with Shuckle and Muk, then double colorless are likely to get hit with enhanced hammer, and you don't solve the problem of being unable to hit for weakness. I think you'd be better off finding different partners.

Edited by SuperStone
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