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[CARD] Max Potion (SM—Guardians Rising #128) - Damage remaining on card after max potion card is used.


Pado27

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Over the last few days, I've noticed that my pokemon have not been healed after a Max Potion card or Acerola. (Max Potion) The energy gets discarded but the damage remains, and get knocked out next turn as if no healing took place. Damage is only erased after a Tool card was attached . (Acerola) The cards come back to the hand but when I put the Basic back onto the bench, the damage remained. Again it was only erased after a tool card was attached.  

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There must be a specific condition under which this happens though. The other day I played against a person using Max Potion and it worked as intended. Just a wild guess, but maybe Max Potion bugs out if the Pokemon you use it on has energies attached (the person I played against used the potion on a Pokemon that already didn't have any energies). Either way it would require some testing to see what's causing the bug.

 

Did you save a game log? Those usually help detect the cause of the bug.

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There must be a specific condition under which this happens though. The other day I played against a person using Max Potion and it worked as intended. Just a wild guess, but maybe Max Potion bugs out if the Pokemon you use it on has energies attached (the person I played against used the potion on a Pokemon that already didn't have any energies). Either way it would require some testing to see what's causing the bug.

 

Did you save a game log? Those usually help detect the cause of the bug.

 

I just used Max Potion two times in a game on a Metagross GX and a Solgaleo GX which each had 3 Metal on them, and it worked properly each time.

 

There was a single tool card used early in the game, before the GXs were in play.

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I just used Max Potion two times in a game on a Metagross GX and a Solgaleo GX which each had 3 Metal on them, and it worked properly each time.

 

There was a single tool card used early in the game, before the GXs were in play.

Hmm, I see. I'm trying to think of what could have happened then. I don't know if there is anything in the game that could prevent your own Trainers from working on your Pokemon. Or more specifically, allow the cost to be paid (discard the energy), but not receive the healing...

 

Actually, just as I was typing that I remembered that there are a few effects out there that can prevent healing. OP, do you remember if your opponent had a Lunatone and a Solrock in play? Or maybe had a Bronzong from Next Destinies in play? Or if in your opponent's previous turn, you were attacked with a Lunala-GX's Moongeist Beam?

Edited by Sakura150612
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Hmm, I see. I'm trying to think of what could have happened then. I don't know if there is anything in the game that could prevent your own Trainers from working on your Pokemon. Or more specifically, allow the cost to be paid (discard the energy), but not receive the healing...

 

Actually, just as I was typing that I remembered that there are a few effects out there that can prevent healing. OP, do you remember if your opponent had a Lunatone and a Solrock in play? Or maybe had a Bronzong from Next Destinies in play? Or if in your opponent's previous turn, you were attacked with a Lunala-GX's Moongeist Beam?

 

Ah. The presence of those would still be a bug in the Acerola instance, but it would be a place to look for that bug.

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Ah. The presence of those would still be a bug in the Acerola instance, but it would be a place to look for that bug.

Yes, in Acerola's case that could certainly be a bug, although it may explain the Max Potion mystery.

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I believe I have encountered this bug myself, although the effects appear to be more visual than mechanical, and have only affected Acerola. the card being picked up by Acerola will appear to retain it's previous damage, until a tool is attached, or the card is attacked by an opponent. If the damage would be enough to knock out the card, the Knocked Out animation still plays, but is corrected immediately afterwards.

I also believe that only the player using the healing cards can see this effect. In several games I have experienced this, no players have reacted, and I have not seen the effect on my opponents side of the field. This leads me to believe that the correction of damage from attacks or tool attachment is due to a conflict of game states between the two users, although I am unaware of the precise mechanics of how the conflict is resolved.

 

As for Max Potion, it appears to function correctly, so I would assume Lunala GX or similar is responsible.

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