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Want feedback on salamence gx deck (standard)


Hydreigon42

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i made a salamence gx deck and want to know if these are good cards for it

 

  • ****** Pokémon Trading Card Game Deck List ******
  •  
  • ##Pokémon - 14
  •  
  • * 1 Lugia-GX LOT 159 (backup)
  • * 2 Bagon CES 103
  • * 1 Bagon DRM 42
  • * 2 Shelgon CES 105
  • * 2 Salamence-GX DRM 44
  • * 2 Slugma CES 23
  • * 1 Magcargo CES 24
  • * 2 Alolan Sandshrew UPR 28
  • * 1 Alolan Sandslash GRI 20
  •  
  • ##Trainer Cards - 32
  •  
  • * 3 Cynthia UPR 119
  • * 2 Energy Recycler GRI 123
  • * 2 Rescue Stretcher GRI 130
  • * 4 Ultra Ball FCO 113
  • * 2 Switch
  • * 2 Mysterious Treasure FLI 113
  • * 1 Rare Candy SUM 129 (only have 1)
  • * 3 Lillie UPR 125
  • * 1 Choice Band GRI 121 (only have 1)
  • * 1 Kiawe BUS 116
  • * 1 Devoured Field CIN 93
  • * 2 Energy Retrieval EVO 77
  • * 2 Pal Pad UPR 132
  • * 1 Zinnia DRM 64
  • * 3 Guzma BUS 115
  • * 2 Field Blower GRI 125
  •  
  • ##Energy - 14
  •  
  • * 6 Water Energy Energy 3
  • * 2 Double Colorless Energy FCO 114
  • * 6 Fire Energy  2
  •  
  • Total Cards - 60
  •  
  • ****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
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Lance Prism Star it's an excellent supporter for Dragon decks. You can bench any stage Dragons dragons at the cost of 1 KOed pokémon last turn. This means two Stage 2 without pre-evos direct to play.

 

One Ditto Prism star would be useful to you. It's a basic that you can evolve into Magcargo, or Sandshrew or Bagon, up to necessity. And it would allow to go with a 1-2 Magcargo (as always there's Ditto as option for the Second Basic) and same with Sandshrew. Of course in any game, one or the other.

 

Professor Elm's lecture could work cool for everything but Slugma. Another option is Apricorn maker but you'd need Nest balls to make it useful and space is very tight.

 

With 4 Mysterious treasure, you could reduce Ultra balls as there's no reward for discarding cards in this deck.

 

You have a pyramid Evo line of your main attacker. Best option is sandglass, 3-1-3, 4-1-4, 4-2-4, 3-2-3... You missing the Rare candies.

 

Recommended to play 4 DCE and one Special charge.

 

I see too much energy recovering. One Energy recycler should be enough with the two Energy retrieval. But that's a play and test statement of course.

 

Seems a slow to charge deck but, did you found Kiawe useful? It's like a Turn 1 supporter, and it's no way to have the Salamence GX in that turn.

 

Awkward option is dragon talon, but could make the numbers up to 230 (and 260 if Choice band) 1HKOs for over 200HP GX.

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