Jump to content
Sign in to follow this  

2.43.0 Patch Notes | March 16, 2017

Recommended Posts


On March 16, 2017 the Pokémon TCG Online was updated to version 2.43.0.  Changes in this version include:

  • New foil effects have been implemented throughout the game for cards from Standard format expansions. These effects will be implemented for Expanded and Legacy format expansions in future game updates.
  • The game client has been upgraded to the latest version of the Unity game engine, resolving a number of performance and graphic issues for all platforms.
  • A match in progress should now properly reconnect to the game server if connection is lost while a selection prompt is present.
  • Prompt text, selection interface, and animations for some cards with complex search actions have been improved.

Share this post

Link to post
Share on other sites

Bug Fixes



  • Audino (BCR #126): Fixed several graphical issues when using the Busybody Ability.
  • Dangerous Energy (AOR #82): This card should no longer interfere with the activation of other retaliation effects on the Pokémon to which it is attached.
  • Eevee (PLB #90): The Signs of Evolution attack now generates a single selection window the 3 Pokémon being selected.
  • Genesect (PLB #10): The Grass Energy symbol is no longer missing from the prompt text for the Call for Family attack.
  • Giratina (PR #XY184): Devolving a Pokémon BREAK now properly removes the effect of the Devour Light Ability.
  • Hex Maniac (AOR #75): This card should no longer prevent the effects of Pokémon Tool cards attached to a Pokémon that has an Ability.
  • Hypno (FFI #36): The correct game prompt is now presented when Seeker (TM #88) is selected while using the Hand Control attack.
  • Lapras-GX (SUM #35): Moving Lapras-GX to the Bench now properly removes the effect of the Blizzard Burn attack.
  • M Houndoom-EX (BKT #22): When the Inferno Fang attack is copied by another Pokémon, the prompt for the attack's optional effect will only appear if the attacking Pokémon has Fire Energy attached.
  • M Mawile-EX (PR #XY104): An unnecessary selection prompt no longer appears after flipping 2 tails for the Twin Grapple attack.
  • Moomoo Milk (HS #94): A selection prompt no longer appears when both coin flips are tails.
  • Parasect (GEN #7): Parasect is now properly highlighted as a valid target for the effect of the Colorful Spores attack.
  • Piloswine (TM #48): The coin flip animation for the Blizzard attack now plays in the correct order.
  • Ribombee (SUM #93): Ribombee is now properly highlighted as a valid target for the effect of the Curative Pollen attack.
  • Rotom (UD #20): The Mischevious Trick Poké-Power now consistently switches Prize cards correctly.
  • Samurott (STS #32): If the Defending Pokémon is Knocked Out by damage from the Ultimate Blade attack, the attack's effect should no longer affect the opponent's new Active Pokémon.
  • Sharpedo (SUM #82): The Rough Skin Ability should now consistently activate while other retaliation effects are present on Sharpedo.
  • Solgaleo-GX (SUM #89): Solgaleo-GX is now properly highlighted as a valid target for the effect of the Ultra Road Ability.
  • Spiritomb (TM #10): A notification is now presented to the opponent when the Spooky Whirlpool Poke-Power is used.
  • Tauros (XY #100): The effect text for the Seething Anger attack is now correct in all versions of the game client.
  • Team Rocket's Handiwork (FCO #124): This card now appears when the Full Art filter is enabled.
  • Togetic (ROS #44): The shuffle animation no longer plays separately for each Energy card returned to the deck with the Go Fetch attack.
  • Umbreon-GX (SUM #80): The Dark Call GX attack should no longer cause the game to crash when selecting a Pokémon that has protection from the effects of attacks.
  • Vikavolt (SUM #52): The prompt text for the Strong Charge Ability should be less confusing when there is no Grass Energy in the deck.


  • For systems with multiple monitors, the game client should now consistently launch on the primary monitor.
  • Improved the overall visibility of foil effects throughout the game for cards from Standard-legal expansions. Similar improvements will be made to cards from Expanded and Legacy-legal expansions in a future game update.
  • Minimizing the game client should no longer cause CPU usage to spike.
  • The "NEW!" icon should now appear properly throughout the game client.
  • The Options button can no longer be selected while it is covered by the Social menu.

Gameplay: General

  • A status effect indicator should now appear more consistently when an effect is present on a player.
  • Abilities which allow a player to search their deck can no longer be used when the deck is empty.
  • An invalid verification prompt should no longer appear when using an effect to disable an opponent's attack that shuffles the hand into the deck and draws a new hand.
  • Animations for Trainer cards that affect other cards in play are now displayed in the proper order.
  • Improved messaging has been added when a game ends due to one player's inactivity.
  • The GX attack reminder now appears when using an effect to copy another Pokémon's GX attack.
  • The outcome of the initial coin flip at the start of the match should no longer be obscured.
  • The 'Select the Energy to Discard' prompt no longer remains on the screen throughout the attack animation for attacks which require Energy to be discarded.

Cards: Collection

  • Mega Pokémon are no longer filtered as Stage 1 Pokémon.
  • Separate filters for HGSS and BW series promos are now available.
  • The proper image is now present for the Pikachu Collection Electric Shirt.
  • Uncommon and Rare Holo Chests should now properly contain only versions of cards which can be found in booster packs.

Cards: Deck Manager


  • Decks created using the Deck Wizard should add unplayable cards to a deck less often, such as Forest of Giant Plants in a deck with no Grass Pokémon.
  • The proper SUM abbreviation should now be used for Sun & Moon cards in the Print and Export Deck features.

Cards: Trading

  • Blocking another player via the Social menu should now prevent that player from sending private trade offers.
  • The For Trade tag should now be removed when the last tradable copy of an item leaves the Collection
  • The Friend Trade and Public Trade preferences now properly function independently of each other.


  • The language for items in the Shop should now consistently match the language of the game client.
  • When redeeming multiple codes, submitting a new code will no longer remove the check mark from any previously entered codes waiting to be claimed.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Create New...