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Different colour message when taking a mulligan.


Millard4

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Could we have a different colour background to the writing regarding players taking mulligans. The colour is currently the same as the message saying your opponent is choosing their Pokemon and frequently I sit for far longer than I should before I realise that the game is waiting for me to click done.

 

Having a different colour would make this message stand out far more easily and would speed up the start of matches. In addition why must we click done when we have no more basic pokemon to start the bench, it would speed the game up when in the situation that all basic pokemon are put down then the game should just begin, having to click done seems redundant.

 

Lastly can we get a filter for tradable and locked pokemon in the collection screen.

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In addition why must we click done when we have no more basic pokemon to start the bench, it would speed the game up when in the situation that all basic pokemon are put down then the game should just begin, having to click done seems redundant.

 

This was intentionally changed a few client versions ago to reduce the amount of free information given to your opponent. Before then, if you put your last basic in hand on the bench, control would instantly shift to your opponent, who would then know something they shouldn't: that you had no additional basics in your hand that you were holding back. Conversely, if your opponent saw a pause between benching a Pokemon and receiving control, then he or she would know that you had one or more additional basics in hand—likely a Shaymin or Hoopa, leading your opponent to possibly throw down an N instead of a Sycamore if they are going first. Requiring the player to always click done manually whether they have additional basics or not eliminates that free information, because the opponent will always see a pause between the last Pokemon going down and the change in control.

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This was intentionally changed a few client versions ago to reduce the amount of free information given to your opponent. Before then, if you put your last basic in hand on the bench, control would instantly shift to your opponent, who would then know something they shouldn't: that you had no additional basics in your hand that you were holding back. Conversely, if your opponent saw a pause between benching a Pokemon and receiving control, then he or she would know that you had one or more additional basics in hand—likely a Shaymin or Hoopa, leading your opponent to possibly throw down an N instead of a Sycamore if they are going first. Requiring the player to always click done manually whether they have additional basics or not eliminates that free information, because the opponent will always see a pause between the last Pokemon going down and the change in control.

Ah OK that makes sense, didn't think about that. Thanks for info.

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This was intentionally changed a few client versions ago to reduce the amount of free information given to your opponent. Before then, if you put your last basic in hand on the bench, control would instantly shift to your opponent, who would then know something they shouldn't: that you had no additional basics in your hand that you were holding back. Conversely, if your opponent saw a pause between benching a Pokemon and receiving control, then he or she would know that you had one or more additional basics in hand—likely a Shaymin or Hoopa, leading your opponent to possibly throw down an N instead of a Sycamore if they are going first. Requiring the player to always click done manually whether they have additional basics or not eliminates that free information, because the opponent will always see a pause between the last Pokemon going down and the change in control.

 

If this is the reason for this, there's another change that should be made:

 

If your opponent mulligans, and you don't have pokemon you could bench, you are only asked again to bench some if the mulligan results in you drawing pokemon. This tells your opponent that you did (or didn't) draw pokemon rather than energy or trainers.

 

The "you don't have any..." prompt should come up if you did not draw new pokemon, just as the "place..." one does if you do.

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