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Put Poke-body and Poke-power as "Ability"


daunsmss

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This is just my personal opinion, I dont think something "inferior" is actually better than the superior one. The problem in legacy game is that those "Poke-Power&body" is not counted as ability, it is impossible to shut down them. Actually, because "Ability" is a combination of both Poke-power and Poke-body, it should be counted as superior than the old one , hence anything that can shutdown ability (garbodor etc) should be able to shutdown their inferior ability (poke-power & body)  . 

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This is just my personal opinion, I dont think something "inferior" is actually better than the superior one. The problem in legacy game is that those "Poke-Power&body" is not counted as ability, it is impossible to shut down them. Actually, because "Ability" is a combination of both Poke-power and Poke-body, it should be counted as superior than the old one , hence anything that can shutdown ability (garbodor etc) should be able to shutdown their inferior ability (poke-power & body)  . 

Poke-Bodies and Poke-powers are from the old sets going back to gen 1, an ability and poke-power/body are totally different things

 

Unless the rulings in real life state they are exactly the same, then nothing will change in the game.

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Poke-Bodies and Poke-powers are from the old sets going back to gen 1, an ability and poke-power/body are totally different things

 

Unless the rulings in real life state they are exactly the same, then nothing will change in the game.

It's definitely true that any change is very unlikely, and this is more regarded as an unfortunate consequence of overlapping formats.  However, they are not completely different things.  The differences are subtle, perhaps the largest of them being that most of the 'poke-'s were shut down by special conditions, though HGSS ones typically aren't...

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It's definitely true that any change is very unlikely, and this is more regarded as an unfortunate consequence of overlapping formats.  Howerver, they are not completely different things.  The differences are subtle, perhaps the largest of them being that most of the 'poke-'s were shut down by special conditions, though HGSS ones typically aren't...

 

Common ones like Feraligatr Prime and Smeargle are both turned off via special conditions 

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It's definitely true that any change is very unlikely, and this is more regarded as an unfortunate consequence of overlapping formats.  Howerver, they are not completely different things.  The differences are subtle, perhaps the largest of them being that most of the 'poke-'s were shut down by special conditions, though HGSS ones typically aren't...

They may not have many mechanical differences, but for the purpose of rulings, they are entirely different.
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Poke-Bodies and Poke-powers are from the old sets going back to gen 1, an ability and poke-power/body are totally different things

 

Unless the rulings in real life state they are exactly the same, then nothing will change in the game.

the rulings are they are different. they are not the same. abilities and poke powers and etc are different. poke-bodies and poke-powers can actually be stopped with special conditions on some.

 

 

They may not have many mechanical differences, but for the purpose of rulings, they are entirely different.

they do have difference. its kinda hard to explain. but as u said rulings are different. garb hex wouldn't work on poke powers or poke bodies. they are not the same.

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Poke-Bodies and Poke-powers are from the old sets going back to gen 1, an ability and poke-power/body are totally different things

 

Unless the rulings in real life state they are exactly the same, then nothing will change in the game.

technically they were brought in to merge the two pokes into one to make it easier for new comers (still annoyed about it now, seriously isn't hard), and it does break unlimited if cards with abilities aren't treated the same as powers or bodies

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technically they were brought in to merge the two pokes into one to make it easier for new comers (still annoyed about it now, seriously isn't hard), and it does break unlimited if cards with abilities aren't treated the same as powers or bodies

Unfortunately, we are all discussing this pointlessly, as the Japanese Game Developers do not read this forum. 

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I remember when BW first came out and the discussion was: Abilities break Poke-power lock decks! (And Sabledonk now OVERKILLS everything). Now, with no DP/PL, there is no Poke-power lock, and there is Ability lock, so the discussion is the opposite! How things change...

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  • 4 weeks later...

Pokebody is different than Pokepower. Think of it like this; even asleep a Pokebody is an innate power of the Pokemon and an ability is like if it's awake and actively using the ability. 

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