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Question about Espeon-EX Killing Me


Cefiro

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So I wasn't paying particularly close attention to a game as both me and my opponent got energy screwed, so he kept unevolving me each turn while I evolved back each turn.

I had no damage counters, and next thing I know Espeon-EX unevolved my active and benched Pokes, and I lost the game.

My opponent had something on the bench, but as I said I wasn't paying attention and didn't notice what it was before the consolation prize wheel popped up.

What happened? How did Espeon-EX kill me with it's de-evolving attack?

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you probably decked out...

 

Yeah, on turn 4 or 5 with zero supporter or draw use (hence me having no energy to do anything).

 

No, it was specifically due it's attack that I died, and I'm wondering whether this was an atrocious bug or whether there's a combo that can kill via unevolving without damage counters involved.

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Sounds like its an atrocious bug.

It sounds very similar to the reason Kricketune and Lilligant were temporarily banned, which is that ******* Pokemon which is affected by the effect of their moves would automatically count as a loss for both players.

 

Since those cards were suspended, Espeon would also get suspended if this problem happens randomly with him.

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Sounds like its an atrocious bug.

It sounds very similar to the reason Kricketune and Lilligant were temporarily banned, which is that ******* Pokemon which is affected by the effect of their moves would automatically count as a loss for both players.

 

Since those cards were suspended, Espeon would also get suspended if this problem happens randomly with him.

 

I have, as the Espeon user, lost the game after devolving someone. It's likely that it was a double loss for you as well. Which pokemon did you have active/benched?

 

 

Edit: Also, I tend to think of Espeon in the feminine. 

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Just using this thread to suggest an Espeon Deck...

Espeon + Archeops + Pyroar ?

Set up Pyroar, get archeops in play, devolve everyone - BOOM! sonds like a lot of work but I love me a challenge... :lol:

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Just using this thread to suggest an Espeon Deck...

 

Espeon + Archeops + Pyroar ?

 

Set up Pyroar, get archeops in play, devolve everyone - BOOM! sonds like a lot of work but I love me a challenge... :lol:

 

great idea!

 

Pyroar is back! (except that there is garbodor, and hex maniac, other than that, he's back... when they fix the bug)

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  • 2 weeks later...

Just using this thread to suggest an Espeon Deck...

 

Espeon + Archeops + Pyroar ?

 

Set up Pyroar, get archeops in play, devolve everyone - BOOM! sonds like a lot of work but I love me a challenge... :lol:

I'd love it if it were standard, archeops synergizes so well with espeon :(

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Just using this thread to suggest an Espeon Deck...

 

Espeon + Archeops + Pyroar ?

 

Set up Pyroar, get archeops in play, devolve everyone - BOOM! sonds like a lot of work but I love me a challenge... :lol:

i'd be too worried about maxie'd gallades right now.. they're on literally every good yveltal deck I've seen as of late, and they completely bypass the mechanic..

 

also, hex maniac is a very simple tech to completely shut down your strategy for a full turn, so do you happen to have an idea for a counter?

 

lastly, how do you plan to get archeops out? maxie? because i find maxie really underwhelming when used alongside a stage 1 line

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NiñoMutante, on 23 Feb 2016 - 09:14 AM, said: You must be fun at parties :lol: :lol: :lol:

dude seriously.. i'm just asking a valid question..

 

how do you plan to deal with them.. a deck usually battles a variety of other decks and as a result, it's better to be prepared for them please do not bring your personal problem with me over here

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