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Mod_Poplar

2.34 Known Issues | February 3rd, 2016

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Mod_Poplar

This thread contains a collection of known issues in version 2.34 of the Pokémon TCG Online. These issues have been logged into the bug tracking database and will be resolved by the development team in order of severity.


 


If you have encountered an issue that does not appear in this thread, please report the it via the Report a Game Bug area of the forums, or the Pokémon Support Portal.


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Mod_Poplar

KNOWN CARD ISSUES
Last updated: March 23, 2016


  • Audino (BCR #126): Several graphical issues occur when using the Busybody Ability while playing Audino from the hand.
  • Audino (BCR #126): The Busybody Ability cannot be activated if the Bench is full.
  • Caitlin (PLB #78): The OK button occasionally disappears when setting the card order.
  • Cedric Juniper (LTR #110): The selected Pokémon is only revealed to the opponent if the correct height is chosen.
  • Charizard (GEN #RC5): If Shrine of Memories (PRC #139) is in play, a fizzle animation displays when the Recall attack is used.
  • Crushing Hammer (EPO #92): In the Portuguese client, this card's flavor text and the general Item Card description are swapped.
  • Effects of Stadium cards put into play prior to a Pokémon LEGEND entering play do not consistently affect that Pokémon.
  • Evosoda (XY #116): This card can occasionally target ineligible Pokémon while Forest of Giant Plants (AOR #74) is in play, causing the evolution card selected to be discarded.
  • Florges (BKT #103): The Calming Aroma Ability may persist after playing Hex Maniac (AOR #75).
  • Florges (BKT #103): The effect of the Calming Aroma Ability may sometimes remain active after this Pokémon has been Knocked Out.
  • Garchomp-EX (BSP #XY09): The Power Blast attack automatically discards a random Energy card from Garchomp-EX, rather than allow the player to choose.
  • Gengar (TM #94): The Catastrophe Poké-BODY discards previous evolutions if used on a Stage 1 or 2 Pokémon.
  • Hypno (TM #88): An incorrect game prompt is present when Seeker (TM #88) gets selected while using the Hand Control attack.
  • Interviewer's Questions (UL #77, CL #79): The player is only shown Energy cards that were revealed by playing this card.
  • Landorus (BW43): This card does not appear when the "Full Art" filter is selected.
  • Lost World (CL #81): There is no visual indicator for the number of Pokémon that each player has in the Lost Zone.
  • Magnezone (BKT #54): Energy cards chosen via the Magnetic Circuit Ability may not appear to attach to the selected Pokémon. This is a visual issue only.
  • Manectric (PRC #61): In the German game client the Electric Shock attack incorrectly states that the opponent's Pokemon becomes Confused, rather than Paralyzed. This is a cosmetic bug and the correct Special Condition is applied when used.
  • Meowstic (BKP #59): The Energy attached to Pokémon via the Energy Present attack may not allow that Pokémon to attack.
  • Misty's Determination (BKP #104): Misty's Determination is not automatically returned to the playmat after it is played by an opponent. Clicking anywhere on the screen will return the card to the playmat.
  • Persian (GEN #54): Damage from the Ambush attack is only increased by 10 if the coin flip is heads.
  • Pikachu (PR #HGSS3): Weakness and Resistance is not properly displayed in the info panel.
  • Piloswine (TM #48): The coin flip animation for the Blizzard attack plays after the damage animation.
  • Random Receiver (DEX #99, PLS #138): This card may inconsistently end a player's turn.
  • Regice (AOR #24): The effect of the Resistance Blizzard attack prevents Max Potion (EPO #94, PLF #121, BKP #103) and Super Potion (XY #128) from resolving correctly.
  • Reserved Ticket (BKT #147): No animation is played when the selected card is moved to the top of the deck.
  • Reverse Valley (BKP #110): Attempting to play this card while another Reverse Valley is already in play causes graphical issues.
  • Rhyperior (PRC #77): The Rock Wall Ability may reduce damage done to this Pokémon by 20.
  • Skarmory-EX (XY #80, XY #145): The Joust attack does not discard Pokémon Tool cards until after damage is done.
  • Sceptile (PRC #8): Attaching Energy to Malamar-EX (PHF #58, #115) via the Nurture and Heal Ability may cause the game to soft lock.
  • Servine (BCR #12): This card appears in English on the German client.
  • Shiftry (BKP #73): The coins flipped during the Roll Up attack may not activate Victini's (NVI #14, #98, PR #BW32, LTR #23) Victory Star Ability.
  • Spiritomb (TM #10): A notification is not presented to the opponent when the Spooky Whirlpool Poké-Power is used.
  • Spiritomb (TM #10): The game prompt for the Color Tag attack contains several graphical issues.
  • Sudowoodo (BKP #67): This card appears in English on the German client.
  • Suicune (BKP #30): The Wind Charm Ability does not prevent the effect of an attack which prevents attacks.
  • Talonflame (PHF #10): The Jet Shoot attack does not properly increase damage done to Talonflame on the opponent's next turn.
  • Tauros (XY #100): The effect text for the Seething Anger attack is incorrect in the German client.
  • Tool Retriever (FFI #101): This card's effect can be ended without selecting any Pokémon Tool cards.
Edited by Mod_Poplar
Update!

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Mod_Poplar

KNOWN GAME ISSUES
Last updated: March 25, 2016

General

  • Cards in the XY Trainer Kit may not be sorted properly in the hand.
  • Changing your system date may disable some sound effects.
  • Decks are not sorted alphabetically in Trainer Challenge or Versus Mode.
  • Errata is applied but not displayed for older prints of cards such as Rare Candy and Pokémon Catcher.
  • Some text in the Dutch client may appear in Danish.
  • Sound effects may still continue to play when another window is opened over the game client.
  • The "NEW!" icon may be cut off or missing letters in some areas of the game.
  • The Report system may display a false error message when a report has been submitted. Reports are currently functioning as intended, so this is a visual error only.

Gameplay: General

  • A player's time clock is incorrectly reduced by 2-3 seconds each time their turn ends.
  • A status effect indicator is not present for cards in your hand that are affected by a card in play.
  • Abilities are not consistently displayed in the game log when activated.
  • After all valid selections are made in a reveal window the unselected cards disappear. These cards can be viewed again by returning a selected card to the top pane of the reveal window, or by enabling the Show All Cards checkbox.
  • Animations for Trainer cards that affect other cards in play are displayed in the wrong order.
  • Cards that adjust the deck display cards in a sorted order instead of top-down order. This causes the deck to appear unshuffled with each consecutive use of Trainer Cards.
  • Clicking the OK button during a mulligan does not consistently reset the inactivity timer.
  • Disconnection may occur while making selections in the card selection window.
  • Foil effects may not be displayed properly while zooming in on a card during a match.
  • If a trade notification is received while zoomed in on a card, the match gates.
  • In the Swedish client, the alert that appears when a player receives a mulligan is in Finnish.
  • In the Swedish client, the incorrect terms are used for "Heads" and "Tails".
  • iOS: The inactivity popup does not appear prior to the opening coin flip of a match.
  • Mechanically identical cards from different expansions or with different foil versions are not being properly consolidated when stacked view is enabled.
  • On Mac computers, Mission Control cannot be activated while in Full Screen mode.
  • Sending a Pokémon to the Lost Zone causes other cards in the Lost Zone to disappear briefly.
  • The "Inactive Player" pop up sometimes appears when both players are active and forces the match to end.
  • The Dutch client contains Norwegian text in several areas of the game.
  • The Paralyze animation is not properly aligned when a Pokémon affected by that Special Condition is Knocked Out.
  • The Prize card stack can only be inspected while one or more Prize cards is face-up due to a card effect (e.g. Town Map, BKT #150).
  • The confirmation pop-up does not appear if using a Trainer card to draw a new hand would result in having a smaller hand.
  • The Energy selection prompt for Energy Switch (HS #91, BLW #94, LTR #112, FFI #89, RSK #109, GEN #61) obstructs choices when the Active Pokémon is Confused.
  • The game ends on a player's next turn when a win condition is met between turns, causing games to stall when a Poisoned Pokémon is Knocked Out to meet win conditions.
  • The game log entry damage from an attack appears before the entry for the use of that attack.
  • The icon on a banned card overlaps other cards in the hand.
  • The inactivity timer occasionally appears before or after the appropriate period of inactivity. This may cause the match to end before or after the timer counts down to 0.
  • When Simple Effects are enabled, attacks which damage all of a player's Pokémon are not simplified.

Gameplay: Trainer Challenge

  • HGSS Basic Theme Decks are sometimes not unlocked after 7 wins.
  • The AI may use AZ (PHF #91, #117) with only one Pokémon in play.
  • The AI will not use Golbat's (PHF #32) Swoop Across attack it would do no damage to the opponent's Active Pokémon.

Gameplay: Versus

  • Clicking the Cancel button while searching for a Ranked match does not consistently cancel the matchmaking process.
  • Investigation is ongoing regarding random losses received in the middle of a match.

Gameplay: Tournaments

  • After joining an Expanded Tournament, the "Tournament Info" section incorrectly identifies the Tournament as a Theme Tournament.
  • In some situations, the game will automatically select the next Prize card drawn after a disconnected player reconnects to the match.
  • In the Dutch client, some text on the main Tournaments screen is displayed in English and Danish.
  • The Notifications count remains on the chat tab after a Tournament lobby has been closed.

Gameplay: Tutorial

  • No known issues

Cards: Collection

  • Default deck boxes appear when checking "Show Not Owned".
  • Items are not properly sorted by "Type" in the "Energy" and "Gameplay" tabs.
  • Mega Pokémon are filtered as Stage 1 Pokémon.
  • Search terms for Mega and Primal Pokémon-EX are not consistent in the German client.
  • Some Black & White series theme decks are missing the theme deck-exclusive foil or non-foil version of their cards.
  • Some XY Black Star Promo cards are not appearing when the "Full Art" filter is selected.
  • The collector number, rarity, and expansion symbol on Pokémon BREAK cards are obscured by the trade tags. This information can be viewed by switching to List View.
  • The Pikachu Collection Electric Shirt shows the image for the Charizard Collection Stoke Jacket.
  • Trade tags can be applied to theme decks, though theme deck trading is currently disabled.
  • When sorting by Collection Number, some versions of Larvitar (UL #50) do not appear.

Cards: Deck Manager

  • Card sleeves cannot be reverted back to the default sleeve once they have been changed.
  • Deck Wizard sometimes adds Forest of Giant Plants (AOR #74) to decks with no Grass-type Pokémon.
  • Messaging on banned cards appears when creating decks for formats from which the card has not been banned.
  • Saving a deck containing unowned cards results in a message stating that the deck is invalid for Standard play.
  • Several graphical and functional issues occur when editing a deck in Expanded View.
  • The Deck Wizard may add a Spirit Link card to a deck without also including the corresponding Pokémon-EX.
  • The original Basic Yellow theme deck is not legal for use in the Theme Deck format.
  • Unowned cards in a deck are not identified in the Save Deck or View Deck popups.
  • When Gourgeist (PHF #45) is selected in Deck Wizard, no Grass Energy is added to the deck for the Gourgantic Ability.

Cards: Trading

  • Options for filtering cards and items in "I Am Giving" while Creating a Trade are inconsistent.
  • Rejected private trade offers display a dash, rather than the trade partner's screen name, in the Trade History.
  • Sorting by Set, Card Number when creating a trade does not show sets in the proper order.
  • The "Accept Trade" button is not enabled when clicking the down arrow to reach the bottom of the offer.
  • The Friend Trade preference is used for all trades if it has a more restrictive setting than the Public Trade preference.
  • The Invalid Filters message sometimes appears when a filtered search produces valid results
  • The quantity field does not display properly when more than 99 copies of an item are included in a trade offer.
  • While creating a trade offer, trade tag buttons are only visible while an item is zoomed.

Shop

  • Codes which grant the Pokémon-EX Hat and the Rallying Cry Theme Deck are not currently functioning as intended.
  • Inconsistent order when sorting items by "Lowest Gem Cost".
  • iOS: The game crashes when using a camera below 1.5MP to scan a QR code, including both cameras of the iPad 2 and the inward-facing camera of the iPad 3 or later.

Profile

  • Avatar: The skin color under the Team Aqua Trainer Set shirt (female) does not match the avatar skin color.
  • In the Dutch client, the "Total Hours Played" section lists "Hours" twice.
  • Plasma Blast may be listed under Complete Sets despite not owning some cards in this set.
  • Some avatar Collection Sets are not displayed on the "Avatar Collections" page.
  • The Black Star Promos thumbnail image is displayed as a white box in Completed Sets of the Collection Stats tab

Daily Challenge

  • Knocking Out Robo Substitute (PHF #102) inconsistently counts toward Challenge progress.

Social

  • Specific text phrases may cause blank chat messages to appear.
  • Users whose screen name contains a special character may be blocked from using some social features.

Options

  • On Mac computers, switching between Windowed and Full Screen modes during a match can cause graphical issues.
Edited by Mod_Poplar
Update!

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