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Cheap Decks Thread (POST YOUR NON-EX CHEAP DECKS RIGHT HERE)


GamercoreX2
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Due to trading packs from the latest expansion and overpowered EX Basic Pokémon. It is hard to trade to get all of these without spending much money to make a "good" deck that doesn't require constantly spending your cash or doing tedious trading. That is why this thread will discuss cheap decks that are fun, cheap, and easy to utilize.

RULES

 

1. NO EX’S

2. NO PROMOS FROM WORLDS LIKE TROPICAL BEACH

3. NO PRIMES

4. CRITICIZE OTHERS WITH COURTESY

5. NO LEGEND CARDS

6. THIS IS ALSO UNLIMITED, NOT JUST MODIFIED

7. NO CARDS FROM DRAGON VAULT

8. EXPANSIONS UNDER BLACK AND WHITE BASE SET ARE STILL ALLOWED, BUT PLEASE REFRAIN FROM POSTING DECK LISTS WITH THEM UNLESS THAT DECK IS REALLY GOOD OR THAT CARD IS CHEAP TO TRADE FOR!!! WE ALL KNOW CLEFFA IS AWESOME!!!

9. NO SECRET RARES THAT ARE THERE OWN CARD AND AREN’T REPRINTS, SR BLASTOISE FOR EXAMPLE DOESN’T COUNT SINCE IT IS A REGULAR RARE IN BOUNDARIES CROSSED FOR EXAMPLE

Here are some decks to start off the forum

Empoleon/Terrakion

4 Piplup Dark Explorers

2 Prinplup Dark Explorers

4 Empoleon Dark Explorers

3 Smeargle Undaunted

3 Terrakion Noble Victories

1 Shaymin Unleashed

Supporters/Trainers/Stadiums: 33

4 Dual Ball

4 N

4 Juniper

4 Junk Arm

4 Pokemon Communication

4 Rare Candy

3 Pokemon Catcher

3 Switch

2 PlusPower

1 Super Rod

 

Energy: 10

6 Water

4 Fighting

 

Flareon/Cofagrigus/Audino

Pokemon: 25

4-4 Flareon (Plasma)

3 Audino

4 Ditto

2-2 Electrode

3-2 Cofagrigus (Plasma)

 

Trainers: 24

4 Professor Juniper

4 N

3 Colress

2 Bianca

1 Pokemon Catcher

1 Life Dew

3 Level Ball

3 Ultra Ball

3 Recycle

1 Super Rod

 

Energy: 11

4 Double Colourless energy

7 Fire energy

 

 

Quad Snorlax

 

Pokemon: 4

4 Snorlax (Plasma)

 

Trainers: 56

 

4 Skyla

4 Ghetsis

4 Cheren

4 Shadow Triad

3 N

2 Team Plasma Grunt

4 Recycle

4 Pokemon Catcher

4 Hypnotoxic Laser

4 Virbank City Gym

4 Crushing Hammer

2 Enhanced Hammer

2 Revive

4 Max Potion

1 Rock Guard

3 Team Plasma Ball

2 Switch

1 Tool Scrapper

 

Energy: 0

 

Plasma Eeveelutions

Pokemon: 22

 

4 Eevee (Plasma Freeze)

4 Flareon (Plasma Freeze)

2 Leafeon (Plasma Freeze)

4 Drifloon (Plasma Blast)

2 Drifblim (Plasma Blast)

1 Drifblim (Dragons Exalted)

3 Trubbish (Plasma Storm #65)

2 Garbodor (Dragons Exalted)

 

Trainers: 30

 

4 Professor Juniper

4 N

2 Colress

3 Random Receiver

1 Dowsing Machine

3 Pokemon Catcher

3 Float Stone

2 Silver Bangle

1 Tool Scrapper

2 Enhanced Hammer

1 Super Rod

4 Ultra Ball

 

Energy: 8

 

4 Double Colourless

4 Fire

 

Tool Time with everyone’s favorite piece of trash, Trubbish!

 

 

Pokémon – 12

 

4 Trubbish Plasma Storm 65

 

4 Sigilyph Plasma Blast

 

2 Surskit Plasma Blast

 

2 Masquerain Plasma Blast

 

Trainers – 41

 

4 Professor Juniper

 

4 N

 

4 Bicycle

 

1 Bianca

 

1 Colress

 

2 Random Receiver

 

 

 

4 Level Ball

 

2 Pokémon Catcher

 

1 Super Rod

 

1 Tool Scrapper

 

 

 

4 Exp. Share

 

3 Silver Mirror

 

3 Silver Bangle

 

3 Eviolite

 

3 Float Stone

 

 

 

1 Dowsing Machine

 

Energy – 7

 

7 Psychic

 

 

Decks were “borrowed” from ProPokemon and sixprizes

 

In the future I’ll post good cards that are not EXs, Primes, etc. in my posts once in a while. Ace Specs are allowed since people will trade them usually for just 1 pack. Theme decks I recommend saving for are Solar Strike, Mind Wipe, Plasma Claw, and Psy Crusher. Also if you're buying packs, get Plasma Blast Packs or the latest packs for trading and Plasma Storm/Plasma Freeze packs for opening. If you get an EX and don't need it nor want to keep it, trade for as much stuff that you need. Also TRY NOT TO POST DECKS OTHER HAVE UNLESS YOU'RE EDITING/CRITCIZING THEM!!!

Edited by GamercoreX2
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GOOD CARDS YOU SHOULD CHECK OUT!!!

 

 

Good Card: Dodrio Undaunted

Info: This card is a reprint of base set Dodrio, its Poke-Body “Retreat Aid” lowers all your Pokemon in play retreat cost by 2 colorless energy. Also it is unaffected by Garbodor with Garbotoxin since it’s a Poke-Body. This card is nice to put on your bench, just beware of catcher KO’s. The only real downside to this card is that is unlimited only

 

Good Card; Mr. Mime Plasma Storm

Info: This card is phenomenal in the sense that its ability “Bench Barrier” prevents ALL damage done to your benched Pokémon. Popular Pokémon that can your bench are Darkrai EX, Genesect EX, Kyurem Plasma Freeze, and Kyurem Noble Victories.

 

Good Card: Emolga Dragons Exalted

Info: This card has a solid 70 HP, Basic, Free Retreat Cost, Fighting Resistance by -20, and call for family allows you to search out 2 Basic Pokémon! Great Setup card in the format, but nothing compared to some better set up Pokémon from unlimited

 

Good Card: Cleffa HGSS/Call of Legends

Info: This Pokemon has no weakness, no resistance, and no retreat cost. It’ Poke-Body “Sweet Sleeping Face” makes it invincible when asleep. For NO Energy, it’s attack “Setup” allows you to shuffle your hand back into your deck and draw 6 new cards which is great if you have a bad hand, the attack also makes Cleffa fall asleep which is great with its Poke-Body though you have to flip a tails so you don’t wake up next turn. The only flaw with Cleffa is its meager 30 HP which allows it get one hit KO’ed by Pokémon like Thundurus EX and Landorus EX

 

Good Card: Sableye Dark Explorers

Info: Sableye has two solid attacks, first is “Junk Hunt” which for one Dark Energy you can search your discard pile for two tool cards so you can retrieve Hypnotoxic Lasers or maybe a Master Ball. Next is “Confuse Ray”, for one colorless energy this attack does 10 damage and you flip a coin, if heads, your opponent’s active Pokémon is now confused!

 

Good Card: Pichu HGSS

Info: The only flaw with Pichu is that it is rotated out and it’s cruddy 30 HP, otherwise this this card pulverizes Emolga into the deep core of Earth since this card is astonishingly better despite its HP and Rotated Out rank. For NO energy, this Pokémon’s Attack “Playground” allows you to search your deck and put as many basic Pokémon you find there onto your bench…AWESOME!!! It also makes Pichu fall asleep and ALL Baby Pokemon on PTCGO (or at least the good ones) have their signature Poke-Body “Sweet Sleeping Face” so that coin flip comes in again.

 

Good Card: Tyrouge HGSS/Call of Legends

Info: By now you should get that this Pokémon has its Poke-Body “Sweet Sleeping Face” and Tyrouge’s attack makes it fall asleep and you have to flip a coin. You should also know it has the signature 30 HP, no weakness, no resistance, and no retreat cost, right? For NO Energy, this Pokémon does 30 Damage to your opponent’s active Pokémon, NO ENERGY 30 DAMAGE!!! Insane, right? That is the most damage for no energy ever!

 

Good Card: Vileplume Undaunted

Info: A Stage 2 Pokémon that got rotated out, what is the point of having it? You will be amazed, this Pokémon’s Poke-Body “Allergy Flower” makes it so no one can play Trainer Cards AND Garbodor with “Garbotoxin” can’t disable the Poke-Body so no more catchers nor hypnotoxic lasers will ruin your day. Though you can’t play any either, but if you have a Super Scoop Up and get the coin flip or Scoop Up Cyclone, you can get Vileplume out of play and use a sudden Catcher/Hypnotoxic and astonish your opponent.

 

Good Card: Archeops Noble Victories/Dark Explorers

Info: This Pokémon’s ability “Ancient Power” which is a reprint of Fossil Aerodactly’s Pokémon Power “Prehistoric Power’. Basically no more Pokémon can be evolved, so it eliminates popular evolved Pokémon out of play like Garbodor Dragons Exalted, Blastosie Boundaries Crossed, and Elektrik from Noble Victories. So Eel-Ray, Darkrai/Garbodor, Keldeo/Blastoise and other decks that used evolved Pokémon are in pickle if they don’t have one already on their bench. And they can’t re-evolve Pokémon either so combo this with Dragons Exalted/Boundaries Crossed Golurk’s Devolution Punch to rid of already in play evolved Pokémon of your Opponent and they are in the crisis of their lives. Need to evolve? Use a Super Scoop Up or Scoop Up Cyclone, use rare candies to accelerate the re-evolution of Archeops. Very overlooked card, many decks used Fossil Aerodactly in its day, so why not Archeops?

 

That wraps it up for today, remember to post your cheap decks here!

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Excellent Card: Pokémon Catcher

its the most used tide-turn card. known before as Gust Of Wind, this card allows you to pick any Pokémon from your opponent's Bench and switch it with his or her Active Pokémon. you could use it to OHKO a Pokémon-EX or to stall a Pokémon with a very high Retreat Cost

 

Excellent Card: N

This card is awesome! allows you to refresh your hand, giving you new cards. the cons is that also your opponent refrsh your hand and also each player gets an amount of cards equal to each player's remaining Prize cards

 

Excellent card: Bouffalant(Bouffer)

This card is the most looked for countering EX decks. its ability stacks with the Eviolite Pokémon Tool and its attack packs a lot of damage, only if the Defending Pokémon is a Pokémon-EX

 

GamercoreX2, the Rare Candy doesnt work with Archeops because its a Stage 1 card, not Stage 2

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some other decks: too lazy to post the decklist

 

Weavile/Exeggcute

 

Ninetales/Amoongus (altho there might be some EXs in this one to really make it work)

 

Beartic/Umbreon

 

Zebstrika/Garbodor

 

Garchomp/Altaria (probs not that cheap)

 

Aggron/Sableeye

 

Quad Heatmor

 

Suicune/Terrakion

 

Flygon/Dusknoir

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Good Card: Dragons Exalted Devolution Spray

Info: This card allows you to devolve your Pokémon and put its highest stage evolution onto your hand. You may say “Why would you use this?” You can devolve Pokémon for example who have Abilities that require them to be played. Like Ninetales from Dragons Exalted, when you use this card to evolve your Vulpix, it’s ability “Bright Look” allows you to switch your opponent’s Active Pokémon with one of his or her benched Pokémon. You can’t use it again unless you re evolve Vulpix and pretend you only have one in your deck, use a Devolution Spray to unevolve Vulxpix and then after you re evolve and can use “Bright look” again without having to go through all that evolving again, same with Noble Victories Archeops when you want to evolve your Pokémon. It’s better to use this than Super Scoop Up since Super Scoop Up relies on a coin flip and it’s take you longer to get Plume Fossil back to Archeops than to devolve Archeops, have Archen on your bench, and evolve Archen next turn instead of waiting two turns to one. Funfact: This card was introduced as Hyper Devolution Spray in Base Set.

 

Cheap Decks thanks to ChronoPhysicist

 

Weavile/Exeggcute

 

Pokemon: 17

4x Eevee Plasma Freeze

4x Exeggcute Plasma Freeze

3x Sneasel Plasma Freeze/Undaunted

2x Weavile Plasma Freeze

2x Espeon Plasma Freeze

2x Flareon Plasma Freeze

 

Supporters: 14

4x Professor Juniper

3x Team Plasma Grunt

2x Colress

2x Cheren

2x Skyla

1x N

 

Items/Stadiums: 18

4x Team Plasma Ball

3x Pokemon Communication

3x Pokemon Catcher

2x Switch

2x Frozen City

1x Float Stone

1x Level Ball

1x Escape Rope

1x Life Dew (Ace)

 

Energy: 11

5x Dark Energy

4x Grass Fire Psychic Darkness Blend Energy

2x Double Colorless

 

Amoongus/Nintetales

Pokémon – 13

 

4 Vulpix Dragons Exalted

4 Ninetales Dragons Exalted

2 Foongus Next Destinies

2 Amoonguss Next Destinies

1 Emolga Dragons Exalted

 

Trainers – 29

 

4 Professor Juniper

4 N

2 Skyla

2 Colress

3 Level Ball

3 Hypnotoxic Laser

3 Devolution Spray

2 Switch

2 Pokémon Catcher

1 Computer Search/Dowsing Machine

2 Virbank City Gym

 

Energy – 8

8 Fire

 

Garbodor/Zebstrika

Pokémon

•4-4 Zebstrika Next Destinies

•4-3 Garbodor Dragons Exalted

 

Trainers

•4 Juniper

•3 N

•3 Skyla

•2 Ghetsis

•2 Colress

•2 Enhanced Hammer

•1 Dowsing Machine

•4 Catcher

•4 Level Ball

•4 Mirror

•3 Float Stone

•1 Super Rod

•2 Ultra Ball

 

Energy

•10 Lightning Energy

 

Quad Heatmor

4 Heatmor Plasma Storm

4 Ether

4 Level ball

4 Skyla

44 Fire energy

 

Suicune/Terrakion

 

Pokemon: 8

 

4 Suicune Plasma Blast

4 Terrakion Noble Victories

 

Trainers/Supporters: 39

 

4 Professor Juniper

4 N

2 Skyla

3 Caitlin

1 Colress

 

3 Silver Mirror

4 Silver Bangle

1 Eviolite

3 Ultra Ball

4 Pokémon Catcher

3 Switch

2 Super Rod

2 Energy Search

2 Tool Scrapper

1 Computer Search - Ace Spec

 

Energy: 13

 

4 Blend Water Lightning Fighting Metal - Special Energy

4 Water Energy

3 Fighting Energy

2 Double Colorless Energy

 

Flygon/Dusknoir

Pokémon - 17

•4-2-3 Flygon Boundaries Crossed

•3-1-3 Dusknoir Boundaries Crossed

•1 Mr. Mime Plasma Freeze

 

Trainers - 43

•4 Skyla

•4 N

•3 Juniper

•2 Colress

•3 Float Stone

•1 Ultra Ball

•3 Level Ball

•2 Heavy Ball

•4 Rare Candy

•4 Hypnotoxic Laser

•2 Catcher

•2 Switch

•2 Tool Scrapper

•4 Max Potion

•2 Virbank City Gym

•1 Dowsing Machine

 

Energy – 0

 

Most Decks were “borrowed” from either pokebeach.com or sixprizes.com

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Then use Devolution Spray instead of Rare Candy when you want to re evolve and fast. The eviliest bench ever is a Vileplume Allergy Flower, Archeops Ancient Power, Mr. Mime Bench Barrier, Suicune Safeguard, and your active is a Plasma Snorlax with enough energy for Teampact which means your opponent is doomed in all ways...

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Then use Devolution Spray instead of Rare Candy when you want to re evolve and fast. The eviliest bench ever is a Vileplume Allergy Flower, Archeops Ancient Power, Mr. Mime Bench Barrier, Suicune Safeguard, and your active is a Plasma Snorlax with enough energy for Teampact which means your opponent is doomed in all ways...

 

but nothing has weakness to colorless and plasma snorlax is weak to fighting. not to mention silvermirror makes teampact irrelevant.

also, that means no plasma pokemon in bench meaning teampact is 30 damamge.

suicune doesn't need safeguard in the bench if mr mime is there already.

if opponent runs big basics archeops is doing nothing.

if opponent has no snipnig capability mr mime is irrelevant

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Here is a deck I thought up!

 

I know it is far from superior, but It includes some of my favorite pokemon.Pokémon

2 Latios (Dragon Vault)

2 Latias (Dragon Vault)

4 Eevee

2 Glaceon (Plasma)

2 Flareon (Plasma)

2 Espeon (Plasma)

Trainers/Supporters

4 Plasma Ball

3 Switch

4 Cheren

3 Cilan

2 Skyla

4 Ultra

3 Energy Retrieval

1 Gold Potion

4 N

Energy

6 Psychic

6 Fire

6 Water

Edited by Pikamew11
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Dragon Vault Cards I think I'm going to ban from the deck lists since they are found only in Dragon Vault Boxes. You can still keep your list here, but after this post, all future posts of dragon vault cards in deck lists will be out.

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Explain, you haven't specified, you gotta specify.

 

was referring to your statement on vileplume/suicune/mime/snorlax etc setup, was certain that I clicked quote before posting, apparently I didn't.

 

In regards to explaining why it doesn't work, I've already explained that in a previous post.

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Due to fast setups these days, it is hard to pull that off unless you have a switch, wailord, large cape, and max potion handy. Wailord can sponge all the hits, or you can be really mean and attach a Life Dew to Wailord.

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quad snorlax plasma is strong too

 

not as good these days because:

1 virizion exists

2 garbodor getting popular

3 recycle is gone

 

but nonetheless still pretty decent

 

playing it is a bit boring tho. skyla/Laser/virbank - wait - potion/maxpotion/laser - wait - potion/maxpotion/laser/shadow triad - wait -..........

 

normally when u make quad decks they tend to be more fast like rayquaza ex or heatmore, its do or die sorta thing, but this.........

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I actually now think that the strongest non ex deck you can make is by using your imagination and strategy

Can only hope that is true. My current deck is still under development, tried posting it but not sure if the thread took. Dont wanna re-post it if it goes through later, though I may post it in here as it's very much a newcomer trying to build a deck that seems to fit the requirements of this thread

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Virizion is why you run Rock Guard, and the deck hasn't be come too popular yet like Darkrai and Mewtwo decks. It is also too expensive with GravyBeasts monopoly on trading packs. Garbodor is why you need to have tons of tool scrappers and Pokémon Catchers in this deck now. Recycle being gone doesn't matter, why play modified on here if there are no modified tournaments on TCG Online? Unlimited is better since your old cards don't end up being scrap cardboard, the only bad thing about unlimited is most tournaments and leagues use modified, but TCG Online doesn't care if you use either.

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I have an almost invincible-once-setup deck i made a long time back, though it does revolve around Mew Prime, and they're really hard to get, but its quite cheap for a deck that can own even Tier 1 decks.

Its basically Vileplume(UD), Vanilluxe(NVI), Fliptini and Dusknoir with Muk(UD) as tech. The idea is to get a Mew up T1 and Lost Zone a vanilluxe, bench Vileplume and Dusknoir and set up other Mews. Once you get a paralysis lock on the defending pokemon, just remove damage counters from the active to the bench so your opponent's active will *NEVER* get knocked out while you siphon off the bench. Thus once setup, your opponent can do ABSOLUTELY nothing but watch a complete lockdown, perma paralysis and trainer lock.

If you can get that Muk Lost Zoned you have a free catcher in trainer lock which makes your disruption imba if you cant get that dusknoir up fast enough. However, early lost zoning of a Vanilluxe and early Vileplume on the bench is most essential for a victory.

 

This deck is especially good against the current all-aggro meta because you win even after youre down 6-1 on prizes, if you get setup. Virizion EX may destroy the invincibility of this deck, but it is still one of the most intellectually stimulating deck i've ever played.

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I have an almost invincible-once-setup deck i made a long time back, though it does revolve around Mew Prime, and they're really hard to get, but its quite cheap for a deck that can own even Tier 1 decks.

Its basically Vileplume(UD), Vanilluxe(NVI), Fliptini and Dusknoir with Muk(UD) as tech. The idea is to get a Mew up T1 and Lost Zone a vanilluxe, bench Vileplume and Dusknoir and set up other Mews. Once you get a paralysis lock on the defending pokemon, just remove damage counters from the active to the bench so your opponent's active will *NEVER* get knocked out while you siphon off the bench. Thus once setup, your opponent can do ABSOLUTELY nothing but watch a complete lockdown, perma paralysis and trainer lock.

If you can get that Muk Lost Zoned you have a free catcher in trainer lock which makes your disruption imba if you cant get that dusknoir up fast enough. However, early lost zoning of a Vanilluxe and early Vileplume on the bench is most essential for a victory.

 

This deck is especially good against the current all-aggro meta because you win even after youre down 6-1 on prizes, if you get setup. Virizion EX may destroy the invincibility of this deck, but it is still one of the most intellectually stimulating deck i've ever played.

 

 

basically its the older version of Gothitelle/Accelgor, but Gothitelle/Accelgor will return to being viable as a modified deck once gothitelle gets reprinted.

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