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*** Introduction: ****

 

Hello I am Matthew King. I have been into Pokemon for a while now with a Collection of over 20,000 cards and 2000 wins online as well as multiple Tournament wins in real life. This Forum post here is for people to talk about new cards, new combinations, new decks, new sets, match reports, tournament reports and so much more. I also plan to host Competitions and Tournaments too once Trading is up. So this is an excellent place to be whether u are new to the Pokemon TCG and want Deck help to an experienced member of the Pokemon TCG interested in writing articles and deep discussion all are welcome here.

 

Games:

 

The Basculin Chef:

 

Rules: Each 2 Weeks there will be a theme of deck building, in keeping with this theme and deck restrictions build a 60 card HS or BW Onwards deck and list it here on the forum titled "The Basculin Chef Entrance Deck List:". in the 2nd week people will be allowed to place votes on their favourite decklist of them all.

 

Themes: Week 1 : Basculin. [Must Include Basculin X 4 as the decks main attacker can include other Pokemon too however].

 

 

MY LIST:

 

Pokemon:15

 

4 X Absol Prime

4 X Basculin NXD

3-1-3 Kingdra Prime

 

Trainers:20

4 X Junk Arm

4 X Pluspower

4 X Pokemon Catcher

4 X Pokemon Communication

4 X Rare Candies

 

Stadiums: 4

 

4 X SAB

 

Supporters:12

 

4 X Pokemon Collector

4 X Prof Juniper

4 X Prof Oak

 

Energies:9

 

9 Water

 

 

Trainers:

 

Winners: None Atm

 

Article 1:

 

A Boundaries Crossed Pokemon Set Preview.

 

[Matthew69]

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Boundaries Crossed Review Part 1:

 

Vileplume:

 

Here is the 1st card in the set which could have the potential to make a competitive card in this set, a Vileplume, this Vileplume however cannot trainer lock, what it can do however is make all Weaknesses X4 not X2. This means that Pokemon who were at 1 point poor attackers can now hit with lots more power. There are lots of attackers that will love this power, but one Pokemon that will love it more than most will be Excadrill DEX, this Pokemon’s 2nd attack can hit 50 for “FF” with a nice extra added bonus of putting a card in the pile back into the hand. Excadrill’s 2nd attack can now 1 hit popular EX’s in particular Darkrai EX as well as claim the added bonus. This Pokemon’s attack also combines well with the new ACE SPEC cards in the set allowing them to be re-available each turn. This will allow the Computer Search ACE SPEC staple card to be re-used whenever. This could mean that Vileplume-Excadrill deck will become a semi-popular deck dependant on the upcoming meta when combined with the Computer Search ACE SPEC card to draw into all the cards needed to win. There are lots more combinations for Vileplume too, a Vileplume-6 Corners variation could become a semi-popular deck in order to hit all the competitive Pokemon in 1 hit no problem using attackers that need limited attachments in order to attack. Bear in mind that Vileplume’s power can aid the opponent too, but other than that expect this card to become quite a popular meta card. As for the cards other stats, the HP is nice at 140 as not that much can 1 hit it [without hitting it to Weakness], while its retreat cost of 3 is not brilliant it will allow the card to abuse Heavy Balls in order to set it up.

 

Celebi EX:

 

The 1st EX card within this set is Celebi EX. The card has a poor 110 HP for an EX, but a decent retreat cost of 1. The attack could work in combination with a Pokemon such as Gothitelle A, hitting 60 for “GCC” then switching into Gothitelle A to trainer lock, due to its extra power. I do not see this part of the card making that much competitive impact as 60 is too little within the current meta, but it could do a little bit as it can hit Pokemon such as Terrakion NVI to Weakness. The main part of this card is the power to enable all Pokemon to use attacks of their prevolutions, this could be immense but there is not much out there at the moment that wants to abuse this attack. A few people have discusses potential combinations such as combining it with the new Charizard card in order to allow Charizard to use the 2nd attack of Charmeleon that does 50+ 10 more for each damage counter on that Pokemon, which combines well with the huge HP of Charizard, it also could enable Charizard to use the acceleration of attachments from Charmander’s 1st attack. This is not brilliant however because of Water decks such as Blastoise Acceleration and Empleon decks expected to be around. Other than that combination there is not much else that combines with Celebi EX at the moment other than perhaps teching it in an Aggron deck to use Lairon’s attack to mill the opponent even more or using it in a Scolipede deck to use Whirlipede’s attack than does 80 damage for 1 Colourless attachment if the opponents active Pokemon is Poisoned which could work well in a Poison deck with the new Virbank stadium card, but overall this card will make a little competitive impact now, but could make a much more important competitive impact later on.

 

Blastoise:

 

Blastoise is a Water Pokemon Stage 2 with a decent 140 HP, and a high retreat cost of 4, its Ability is the same as that of Emboar A BW other than this time its Water rather than Fire. Blastoise has a Weakness to Grass rather than Lightning so it will have a better chance versus the popular Eelektrik NVI acceleration decks. Blastoise has multiple cards to accelerate including Kyurem EX, Kyurem, Mewtwo EX, and Colourless Pokemon. The main card that Blastoise is expected to accelerate is the new Pokemon Keldeo EX, which will be mentioned later within this article. Keldeo EX is an excellent attacker that can hit with unlimited power to even 1 hit EX’s when needed too. It also has a cool power which enables Keldeo EX to switch with the active Pokemon if Keldeo EX is on the bench, this means that Catcher-N stalls which hurt ReshiBoar variants a lot will not hurt this deck at all. Keldeo EX, also does not lose attachments when it attacks which makes it a more consistent attacker. For these reasons Blastoise-Keldeo is a much improved variation of ReshiBoar which is expected to see lots of competitive impact. At the moment I cannot see this deck becoming the number 1 deck but I can see it in Tier 1-2 for certain, with the one weakness being as with ReshiBoar the Supporter card N and also Shaymin EX being another card that could hurt this deck in mid-late match.

 

Keldeo EX:

 

The 2nd EX in this set is one of the best EX in this set. Keldeo EX has a nice HP total and a mediocre retreat cost of 2 with a Weakness to Grass and no Resistance. But the main part that makes a Pokemon competitive will be its Abilities and Attacks. Keldeo EX’s power to allow it to be switched with the active Pokemon if Keldeo EX is on the bench is an excellent counter to Pokemon Catcher stalls from the opponent. This means that the card that this Pokemon best combines with Blastoise, will not be hurt with Pokemon Catcher stalls even though it has a huge retreat cost of 4, which was also mentioned in the Blastoise part of the article. Its attack hits 50 for “CCC” + 20 more for each Water attached to it, allowing it to hit with unlimited power when in combination with Blastoise’s attachment acceleration, it could even 1 hit EX Pokemon. An excellent combination that I anticipate will work well is to pair Keldeo EX with Super Scoop Up. Let me explain the theories behind this. Attach 6-8 Energies water energies and be able to 1 hit all Pokemon, that is a lot of attachments but with the Supporter Card Cilan and draw support such as Bianca and Cheren as well as Retrievals it is not that hard to do. Once this is done this Pokemon can 1 hit an EX Pokemon. The opponent will then hit this Pokemon, and will most times be setting up for the 2 hit, as without hitting to Weakness this card is hard to 1 hit, this means that the opponent will not be able to take out Keldeo. That means on the next turn Super Scoop Up can be used to put all of the Energies and Keldeo EX into the hand a put the Blastoise into active. Then throw down the Keldeo EX onto the bench, attach all the energies to it, use the power of Keldeo EX to put it into the active position and attack once more. An excellent card combination bound to make this card even more competitive. However as mentioned in the Blastoise article attackers such as Shaymin EX and Supporters such as N can hurt these combinations a lot as well as Mewtwo EX which within decks such as Eelektrik can be set up without too much of a problem to 1 hit a Keldeo EX.

 

Cresselia EX:

 

One of the new EX’s within this new set Cresselia EX appears to be quite a mediocre card, the HP and the retreat cost are nice but could be better and while its Power to heal 10 each turn on this card is nice, it’s not that important in the competitive meta although it could help make it a tank attacker with Eviolite’s and Potion’s. Its attack is 90 for “PCCC” which is a lot of attachments for an attack of 90 on an EX even with a DCE attachment. It does have an added bonus of whenever this Pokemon attacks it has no Weakness for the duration of the opponents next turn, this could make the card a counter to Mewtwo EX and Mew EX as it could attack to 1 hit them and take a Pr then make them unable to 1 hit back. This could make it a viable tanking card in certain decks with Blend attachments for example HDD to allow it to attack as it can Heal itself and have no Weakness when it has attacked, I do not think however that it will make into a competitive deck on its own as it has no attachment acceleration.

 

Dusknoir:

 

This Stage 2 Pokemon has a decent HP of 130, a poor but Heavy-**** usable 3 retreat cost and a poor Weakness to Dark Pokemon. It’s attack is horrible as 60 damage for “PCCC” is far too low for such a high attack cost even though it’s attack is not affected from Resistance. The main point about this card however is its power to move damage counters around on the opponent’s board. This seems almost broken as it can be combined with spreading attackers such as Kyurem NVI-Darkrai EX-Landorus EX-Registeel EX to spread damage over the opponent’s board and then have Dusknoir move it around. There are however lots of problems with this. 1st problem is that damage counters cannot be moved around until the next turn which could allow the opponent to heal damage with Potions, Serperior etc. The 2nd problem is that the opponent could also use Eviolite’s to weaken the damage as well, or versus Kyurem keep the number of benched Pokemon to a minimal to reduce its power and make it harder for them to take KO’s. The 3rd and perhaps one of the most important problems with Dusknoir is it’s Weakness to Darkrai EX, a Pokemon which while is weak to Fighting which is expected to be even more popular in the new meta, is still expected to be popular attacker in the new meta, one which can 1 hit KO a benched Dusknoir with a Pokemon Catcher with little problem at all. If Dusknoir was a Basic Pokemon then it would not be a problem, but it is however a Stage 2 which is hard to set up, making the deck far less consistent. Despite all these problems I still expect Dusknoir to have a competitive impact but I feel that its problems will hold it back from becoming part of a top-tier deck.

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Boundaries Crossed Review Part 2:

 

Landorus EX:

 

Another new EX within the set Landorus EX will be an important competitive card within this deck, its 1st attack is the main attack on the card and it is an immense donking attack, even better when combined with Fast Ticket which will allow Landorus EX to hit for 30 to the active + 30 to the opponents bench on turn 1 for “F”, 30 to the active for 1 “F” is excellent as it can hit the active Pokemon to weakness allowing it to 1 hit much more of the popular competitive prevolutions for example Deino NVI, while the 30 to the bench is an excellent added bonus that can set up for a 2 hit on competitive prevolutions. The other attack is not that brilliant at 1st appearance however, as it hits 80 for “FFC”, and there are lots of better attacks out there, however it does have the added bonus of hitting for 150 at the cost of all the “F” attachments on Landorus EX, the attachments are hard to accelerate back onto Landorus EX though, but there is one option a Terrakion EX-Landorus EX combination with maxed out Switch’s, but I think that overall Landorus EX’s 2nd attack would be a little inconsistent to use as a main attack all of the time, but still a nice attack when needed.

 

Black Kyurem EX:

 

The next new EX within the new set is this one, with an excellent 180 HP and a 3 retreat cost, this Pokemon is one of the bulkiest of Pokemon with the other 180 HP EX’s but with no power’s the important part of this card is the attacks, for “LCC” the 1st attack does 60 + the chance of Para with a coin. This attack is a nice attack to stall the opponent but little more than that, the main competitive impact the card will have is in its 2nd attack which hits for an immense 150 at the cost of “WLLC” with the downside of becoming unable to use that attack for the next turn. There are four combinations that the card could abuse the 1st one is a Para Attack to lock the opponents Pokemon then a 150 attack to knockout their EX’s. The problem with this is that with Switch and Escape now in the meta it can be hard to lock the opponents Pokemon and the 1st attack needs a coin-flip to work. Another option is Vannilluxe NXD-Black Kyurem EX or Switch-Black Kyurem EX which allows Black Kyurem EX to be switched out with another Black Kyurem EX in order to hit 150 each turn. The problem with this is that there is no attachment acceleration which can make it hard to set up. Another option is Eelektrik NVI-Black Kyurem EX to accelerate attachments onto Black Kyurem EX in order to attack without the need to take a long time setting up the Pokemon. The last option is to have Altaria in the deck in order to allow Black Kyurem EX to take out all the opponents EX Pokemon in 1 hit. Whichever of the options is the most popular we will wait to see, but expect this card to make some competitive impact in particular with its own ACE SPEC Tool Card that will allow it to have 300 HP making it an immense tank, the main problem with this card that will hold it back is its weakness to Dragon Pokemon however, but with AltChomp not expected to be too popular in the new meta Reel decks are expected to be the main problem and this card can 1 hit Ray EX back in return so its not a terrible matchup.

 

White Kyurem EX:

 

The last of the new EX’s within this set White Kyurem EX the twin Pokemon of Black Kyurem EX has an excellent HP of 180 and a poor but Heavy **** usable Retreat Cost of 3. In terms of its attacks for “RCC” it does 60 damage and then flips a coin and if heads attach one of the Basic Energies in the pile to this Pokemon. While this attack is not too bad it’s mediocre as it needs a coin flip and the damage output is low. The 2nd attack is however the main attack and although it is powerful and not bad as it does 150 damage for “RRWC” it’s not that brilliant at all, as it costs 2 Fire Energies in order to attack. While this could have some potential with Emboar A BW Acceleration, and has a huge boost with the ACE SPEC card which enables this Pokemon to do 200 damage KO’ing all Pokemon, it would require a teched Water attachment in order to attack and even though it provides an extra burn condition as well I feel that this card will not make a huge amount of a competitive impact at the moment although it could perhaps do so in the future, but I could perhaps be incorrect here and it is an excellent card for certain in particular when combined with its ACE SPEC card also within the new set.

 

Audino:

 

There is not too much to talk about this card as a person would never want to bench it [or worst of all start with it] as the 1 important part is its Ability. And even part of its own Ability is not important [the heal 10 part], the one use this card will have in the meta at the moment is to counter SP Condition deck in particular Accelgor DEX-Gothitelle EPO-Darkrai EX-Mew EX were that deck to become popular, as it can remove the Sp.Conditions from a Pokemon even whilst under Trainer Lock from Gothitelle EPO because Audino is a Pokemon card rather than an Item card. There’s not much more to talk about other than the Pokemon’s nice 80 HP, which will allow Level **** to help draw into Audino. This card might make little competitive impact at all, but were Condition decks to become popular expect this card to be a vital tech in most decks to counter them.

 

Ditto:

 

This card has made a lot of discussion as of late, but can it be competitive? 1st of all lets mention the cards stats. The HP is Mediocre but can use Level **** to draw into it, and its HP is much more than some other Basic Pokemon. The Weakness is mediocre as it will not allow that much more to KO it that would not KO it prior, as even Landorus EX a potential new 1st turn attacker mentioned elsewhere within the article cannot 1 hit with it’s 1st attack with or without Weakness but can 1 hit with it’s 2nd attack with or without Weakness. The card has no attacks or Resistance so it’s all down to its power then to decide whether this card will have a competitive impact or not,which is called Transform. Once more this does not appear brilliant as people could bench the Basics as normal without the need to place them onto Ditto, however sometimes in the case of certain low HP Pokemon Swablu DRX for example in AltChomp decks, could be 1 hit on the 1st turn of the match. With Ditto however Swablu can be placed onto Ditto on the 2nd turn of the match and then be evolved into Altaria on that turn, at the same time however another Pokemon Gible DRX for example could be placed onto Ditto and then evolved into Gabite on that turn. This makes Ditto a hard to donk starter Pokemon with the potential to turn into a whole number of Pokemon for whatever is needed at that time, which could also be an Emolga DRX for example, on the 1st turn an excellent starter Pokemon that can abuse Ditto to allow an even better chance of starting with it 1st turn or it could become a donk attacker such as Mewtwo EX, Tornadus EX, Landorus EX, indeed the possibilities are almost endless for this card which could have the potential to introduce a whole new element of mind games to Pokemon. This makes Ditto appear much better even though I still don’t expect this card to have an immense competitive impact at first, I would watch out for it as it could become popular.

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Boundaries Crossed Review Part 3:

 

Raticate:

 

Raticate is a Stage 1 Pokemon in the new set with a decent retreat cost of 1 but a horrible HP level of 60. It does however have a 2nd attack that can be excellent in combination with other cards. The attack costs “CCC” and puts damage counters onto Pokemon until that Pokemon has 10 HP. This can do immense power V certain EX Pokemon. Throw in the Tool Card Rocky Helmet onto him and make the opponent decide whether to attack or not as if the opponent attacks then both Pokemon die. If the opponent chooses not to attack then run a spread Pokemon such as Chandelure NVI to take up to 3 Pr’s at once when put into the active, with 2 Chandelure + a Switch Chandelures could even take out all 6 Pr’s in 1 turn. This deck appears to have extreme power but there are multiple problems. 3C attack is hard for a Pokemon with as little as 60 Hp because 3C will need to be attached each turn, this either means attachment acceleration is needed or otherwise it will be hard to set up multiple Raticate‘s within a match, the other problem is that Max Potion a popular trainer card in certain decks at the moment will hurt this deck a lot, as will the new ACE SPEC card Gold Potion which will be mentioned elsewhere in the article. There are lots of creative strategies with Raticate so expect for it to have a little competitive impact.

 

Trainers:

 

 

 

A few competitive trainers within the new set include 1st of all Computer Search an ACE SPEC that can look for whatever card in the deck and put it into the hand at the cost of two cards in the hand. Next up Gold Potion an ACE SPEC that heals 90 damage from a Pokemon at no cost and last of all Skyla a Supporter Card that looks into the deck for 1 card and puts it into the hand. into the deck for 1 card and puts it into the hand.

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Fantastic threads like that shall be majorly applauded.

 

I used to hate having to dig for such reviews elsewhere, thanks for bringing in sth like that Baskulin!!.

 

I'll try to make a contribution by analyzing the most used decks in the upcoming set together with the current sets, how "pairing" should be

 

I'm not labeling what's going to be tier 1 or not, that will depend a lot on which decks become more or less popular. I'll list the "main" decks below and make a comparison.

 

 

Eeels Variants (Zekrom Ex, Raikou Ex, Zekrom, Rayquaza Ex:

 

This is maybe the most popular deck round, used to accelerate major ex cards with Eelektrik's PB.

 

Darkrai + Hydregon :

 

Use Darkrai to attack with hydregon to make energies circulate, makes a majorly strong combo with Dark Patch, Dark Claw and Max Potion.

Hydregon also allows us to have al alternative to hit 140 and counter-attack other Hydregons and Rayquazas.

 

Upcoming decks:

 

Keldeo EX + Blastoise: Based on Blastoise to rapidly accelerate Keldeo, and Keldeo allows Blastoise to be benched in case it is catched up front.

 

Landorous Ex based decks: Used mainly to counter-attack Darkrai and Eels variants, it will make use of it's quick 1st attack and make the most of the fighting weakeness of our current "main" decks around.

 

Mewtwo Ex variants (garbodor, Gardevoir, even eels): Mewtwo ex is based in unlimited damage. Very popular, and it's Gardevoir variant is very under rated and may be more used from now on. The reason is the deck is fairly strong against all the other decks, which is no longer true with Darkrai and especially Eels.

 

Vileplume enhanced decks: Used to explore weakeness 4x, but dependent on a stage 2. Should make an impact given the weakness of Landorous, although I still have doubts if this card will be that competitive.

 

While there are other decks like accelgor/mew ex, Zoroark + Darkrai and some others, These should be the most used ones for now. I'll analyze their pairing below

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PAIRING

 

EELS VARIANTS

VS Darkrai: Still competitive. No weakeness issues

VS Keldeo EX+blast: still competitive. No issues

VS Landorous ex: Majorly hurt. Should lose at 3/4+ of the times. The thing is the deck has a poor healing potential, even thou' you can always clean with max potion and recover the energies, it doesn't work as smoothly as Hydregons max potion combo which doesn't even discard the energies. Rayquaza variants of eels will become more popular but still a catcher can destroy this deck with Landorous

VS Vileplume Variants with Fighting attackers: problem. Stunfisks can become major issue along with Excadrill

 

DARKRAI+HYDREGON:

VS Landorous ex: Majorly hurt, due to weakeness. However, the deck is not as hurt as Eels. Darkrai-Dregon has got a decent healing combo which still awards Darkrai a chance against a Landorous deck, but it's still a major disadvantage which shakes it's "tier 1" status together with Eels

 

However, VS Eels, VS Blastoise Keldeon and Mewtwo Ex, it remains fairly strong. That is the main reason why DarkraiDregon and Eels won't disappear: they remain useful.

 

KELDEO EX+BLASTOISE

VS Landorous ex: big advantage. Keldeo will be probably the most used deck for now on, mainly because it doesn't suffer with weakness from Eels. While Vileplume can make an impact with shaymin ex against this deck, I still don't see Vileplume that competitive mainly due to it's dependency on a stage 2 pokemon and the lack of keen attackers grass type that aren't vileplume-enhanced.

VS Eels and Darkraidregon: No advantage to any side, will depend on each match, same with m2 ex decks

 

METWO EX VARIANTS: This should raise in popularity. It's only major weakness remains psy, which could have issues with vileplume+mew ex. HOWEVER, Mewtwo ex is the only major deck, together with Keldeo, which doesn't suffer from any popular or upcoming popular deck.

 

Eels and Darkrai were majorly hurt, while Keldeo is a new comer of great potential and mewtwo ex should raise in popularity as it was the only popular attacker which was sort of "spared" the issues which Boundaries crossed made. Sigiliph imo remains it's worst enermy, and psy is still only beaten by psy.

 

That being said I see Mewtwo Ex and Keldeo Ex the main two decks in terms of "chances" against most decks from now on. While darkrai and Eels remain strong decks, any Landorous decks will rapidly sweep away these competitors at tournaments. Keldeo EX and Mewteo Ex seem fairly strong in that sense, able to have good chances against any deck. Even keldeo against grass type given the need of setting a vileplume to boost any grass deck to the point it can really bother keldeo-blastoise.

 

Hope you guys gind anything worth at these lines of mine and hope I could bring something useful to this majorly great thread of Baskulin

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Thanks a lot for the praise @agua1111, and thanks for the information about deck Weaknesses and matchups etc. I too am writing an article on in depth lists but there is no matchup coverage in that so thanks for that.

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Ok here is the 1st of 10 parts on the new decks:

 

The Tier 1 Decks:

 

OLD DECK: Eelektrik Acceleration Variations:

 

Eelektrik’s been here a while now. When Eelektrik came out it became popular in MagneEels the number 1 deck in the NVI meta. But when ND came out the meta had much more pace with CMT donk decks popular which meant that MagneEels was not that brilliant now. BasicEels became the number 1 deck in the ND meta due to its consistent pace, for the new people who don’t know what the aim of BasicEels is it’s to use Abilities of Eelektrik NVI’s to accelerate Basic attackers with lightning Energies from the pile in order to attack the opponent each turn with lots of power. In the DEX meta Basic Eels was a Tier 1 deck in multiple new + old variations but was not the number 1 deck with Darkrai EX variations better overall. And when the HS Sets were moved out + DRX moved in new decks came about but BasicEels was a tier 1 deck in the new meta. But with another new set coming out now what Eel variations will be popular?

 

1st of all there’s Old Eels:

 

Pokemon:14

 

4-4 Eelektrik line

3 Zekrom

3 Mewtwo EX

 

Supporters:12

 

4 Juniper

4 N

4 Cheren

 

Items-Stadiums:22

 

3 Eviolite

2 Level Ball

3 Pluspower

3 Pokemon Catcher

1 Random Reciever

3 Switch

3 Tool Scrapper

3 Ultra Ball

1 Computer Search ACE SPEC

 

Energies:12

 

9 Light

3 DCE

 

This is a normal plain Eels list in BW-On with the most room of all the variations which can be used to make the deck the most consistent, this is a complete 60-card list but not all the cards are vital in the list, 1-1 Eel, 2 Cheren, 3 Pluspower,3 Tool Scrapper could all be removed but this is a normal plain 60 card Eels list that has few “bad” matchups. 1-1 Eel and 2 Cheren extra’s were added to help make the deck much more consistent, while 3 Pluspower help the Terrakion matchup and 3 Tool Scrapper help the Garbodor matchup two of this decks worst matchups, aside from Landorus EX which crushes this deck. This variation does however not have a lot of “good” matchups have as it has no teched attackers in it.

 

ThundurEels:

 

Pokemon:14

4-4 Eelektrik line

3 Thundurus

3 Mewtwo EX

 

Supporters:11

 

4 Juniper

4 N

3 Bianca

 

Items-Stadiums:23

 

4 Level Ball

3 Pluspower

4 Pokemon Catcher

2 Random Reciever

2 Switch

3 Tool Scrapper

4 Ultra Ball

1 Computer Search ACE SPEC

 

Energies:12

 

9 Light

3 DCE

 

This Variation aims to attack Turn 1 with the 1st attack of Thundurus in order to set it up to do 80 Turn 2 onwards with Pokemon Catcher to take out the opponents weak prevolutions and attackers. Due to this build having more Ultra Balls and being a more “pace” build this variation has Bianca over Cheren. Once more this deck still has problems with Fighting attackers in particular Landorus EX.

 

BullsEels:

 

Pokemon:14

 

4-4 Eelektrik

2 Thundurus

2 Terrakion

2 Mewtwo EX

 

Supporters:10

 

4 Juniper

4 N

2 Cheren

 

Items-Stadiums:22

 

3 Eviolite

2 Level Ball

3 Pluspower

3 Pokemon Catcher

1 Random Reciever

3 Switch

3 Tool Scrapper

3 Ultra Ball

1 Computer Search ACE SPEC

 

Energies:14

 

8 Light

4 Fight

2 DCE

 

This Variation aims to attack Turn 1 with the 1st attack of Thundurus in order to set up to do 80 Turn 2 onwards with Pokemon Catcher to take out the opponent’s weak prevolutions and attackers. Then use Terrakion’s Revenge to hit back once Thundurus is taken down and use Terrakion’s Land Crush to hit hard to other Eel and Darkrai variations due to Weakness to Terrakion. Then use Mewtwo EX with lots of attachments in the late match to take out all the high HP Pokemon the opponent has or enter into a Mewtwo EX war.

 

RaiEels:

 

Pokemon:14

 

4-4 Eelektrik

4 Raikou EX

2 Mewtwo EX

 

Supporters:10

 

4 Juniper

4 N

2 Cheren

 

Items – Stadiums:24

 

3 Eviolite

2 Level Ball

3 Max Potion

3 Pokemon Catcher

1 Random Reciever

2 Switch

3 Tool Scrapper

3 Ultra Ball

3 SAB

1 Computer Search ACE SPEC

 

Energies:12

 

9 Light

3 DCE

 

This variation aims to set up 2 Eels and 2 Raikou EX and 1 SAB to hit the opponents bench for 100 then accelerate the bench Raikou EX and Switch into that switching attackers each turn with Max Potion to Heal. Then use Mewtwo EX with lots of attachments in the late match to take out all the high HP Pokemon the opponent has or enter into a Mewtwo EX war.

 

RayEels:

 

Pokemon:14

 

4-4 Eelektrik

4 Rayquaza EX

2 Rayquaza

 

Supporters:10

 

4 Juniper

4 N

2 Cheren

 

Items – Stadiums:24

 

3 Eviolite

2 Energy Retrieval

2 Level Ball

4 Pokemon Catcher

1 Random Reciever

2 Switch

3 Tool Scrapper

3 Ultra Ball

3 SAB

1 Computer Search ACE SPEC

 

Energies:12

 

8 Light

4 Fire

 

This variation aims to set up 2 Eels , 2 Ray EX and 1 SAB to attempt to OHKO all the opponents attackers with Ray EX’s 2nd attack which with RLLL it can do 180 which is the amount needed to OHKO all EX Pokemon, then accelerate a benched Ray EX and Switch into that Switching between attackers each turn. Normal Ray is in here to act as a donk attacker on Turn 1 as it does 40 for L which is the amount needed to 1 hit a lot of popular prevolutions with-without hitting to Weakness such as Gible DRX, Swablu DRX, Tynamo NVI . For me this is the best Eels variation for the new meta and I expect it to remain around Tier 1 position as it is the least affected by Landorus EX although it still is a little bit.

 

These are all of the main Eelektrik Variations that can be expected to be around in tournaments at the moment with the new set coming out. With not that much added to Eelektrik variations other than the number 1 ACE SPEC card at the moment Computer Search which allows at the cost of putting 2 cards from hand into the pile the power to search the deck for a card and put it into the hand which has immense potential even if it’s not allowed to have more than 1 per deck, so BasicEels still runs how it has done it the previous meta’s. However with new popular decks around now as well as old popular decks still around too there are multiple tech attackers which could be important techs within certain Eel variations:

 

Shaymin EX:

 

Shaymin EX has been a popular tech card in multiple decks for a while now. Almost decks that have Blends-Prisms-Grass attachments would want to run Shaymin EX even more so now with new popular decks out. Blastoise- Keldeo EX variations are expected to have an important competitive impact as mentioned elsewhere within this article and 1 of the most important Weaknesses to that deck is the Shaymin EX – N combination in the late match that hurts them so much. This combination is even better in Eel variations as Shaymin EX can be set up to attack in 1 turn with little or no problem at all which can hurt Blastoise-Keldeo EX decks a lot. Shaymin EX also hits Terrakion EX and Terrakion to Weakness as well and is also an excellent late match card when this deck is behind in a match V most decks. The one Problem with Shaymin EX is that it needs 1 Grass attachment in order to attack and the Eel decks I have listed above do not have Grass-Prism-Blend attachments in the deck but Shaymin EX could still be teched into some of those decks if needed as there is lots of room within some of those decks for teched attackers.

 

Tornadus EX:

 

Tornadus EX is much less of a problem to tech in than Shaymin EX as it is a Colourless attacker. Tornadus EX is one of the best donk attackers around at the moment with the power to hit 60 for 1 DCE attachment when a Stadium is out allowing it to 1 hit almost all popular prevolution cards. This card is a nice addition to all Eel variations that have both SAB and DCE’s in them and also acts as a counter to Fighting Troll decks and Fighting Landorus EX decks which a lot of Eel attackers have Weakness to as Tornadus EX Resists them and can be hard to take out in particular with Eviolite attached to it. So in Eel decks that have the room and the cards and the need for Tornadus EX to reach its full potential it is a viable tech attacker.

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The Tier 2 Decks:

 

OLD Deck Darkrai EX Variations:

 

When Darkrai EX came out in DEX it became a Tier 1 card in multiple decks due to all the support cards it had as well as its brilliant attacks and abilities. It was popular in 4 main decks Darkrai EX [Hammertime], Darkrai EX-Terrakion , Darkrai EX-Mewtwo EX and Darkrai EX-Tornadus EX, and when DRX came out the deck continued to be a popular deck choice but with new decks such as HDD it was more of a Tier 2 deck than a Tier 1 deck. The main aim of these Darkrai EX variations was to have Darkrai EX as the main attacker hitting 90 to the active and 30 to an opponent’s benched Pokemon for “DDC”, this attack was accelerated due to the Trainer Card Dark Patch that came out in the set. And then have Dark Claw to allows Darkrai EX to hit with even more power or Eviolite Tool Cards to weaken the power of the opponents attacks on Darkrai EX. A lot of these decks had cards such as Super Scoop Up in too in order to Scoop up a Darkrai EX to prevent the opponent’s abilities to take it out. When the important trainer cards ran out it was up to Sableye DEX to return the trainers into the hand and more about Sableye DEX is mentioned earlier within the article. As there are multiple popular variations of Darkrai EX decks I will post multiple lists.

 

Darkrai EX [Hammertime]:

 

Pokemon:8

 

4 Darkrai EX

4 Sableye

 

Supporters:12

 

4 Bianca

4 Juniper

4 N

 

Trainers:28

 

4 Crushing Hammer

4 Dark Patch

3 Enhanced Hammer

3 Eviolite

3 Pokemon Catcher

2 Random Reciever

3 Super Scoop Up

2 Tool Scrapper

3 Ultra Ball

1 ACE SPEC Computer Search

 

Energies:12

 

12 Dark

 

Well as with most of the older lists [not all] not much has been added or taken out of the deck other than the ACE SPEC Computer Search card which as also mentioned earlier in the article combines so well with Sableye DEX. I do love this list as it has so much pace and power and has so much room which makes it an ultra consistent deck.... this is also the best variation for abusing Hammers as it has more room and more Sableye’s than the other variations.

 

Darkrai EX-Terrakion:

 

Pokemon:9

 

4 Darkrai EX

3 Sableye

2 Terrakion NVI

 

Supporters:12

 

4 Bianca

4 Juniper

4 N

 

Trainers:28

 

3 Crushing Hammer

4 Dark Patch

3 Enhanced Hammer

3 Eviolite

3 Pokemon Catcher

2 Random Reciever

3 Super Scoop Up

2 Tool Scrapper

3 Ultra Ball

1 ACE SPEC Computer Search

 

Energies:12

 

8 Dark

4 Fight

 

Well as with the other Darkrai EX lists not much has been added or taken out of the deck other than the ACE SPEC Computer Search card which as also mentioned earlier in the article combines so well with Sableye DEX. This list is nice as it has much more donk potential than the other lists and counters the decks Weakness to Terrakion well in particular with an Eviolite attached to Tornadus EX.

 

 

Darkrai EX-Tornadus EX:

 

Pokemon:9

4 Darkrai EX

3 Sableye

2 Tornadus EX

 

Supporters:10

 

2 Bianca

4 Juniper

4 N

Trainers:28

 

4 Dark Patch

3 Energy Switch

3 Enhanced Hammer

3 Eviolite

3 Pokemon Catcher

2 Random Reciever

2 Super Scoop Up

2 Tool Scrapper

3 Ultra Ball

3 SAB

1 ACE SPEC Computer Search

 

Energies:12

 

8 Dark

4 DCE

 

As with the other Darkrai EX lists not much has been added or taken out of the deck other than the ACE SPEC Computer Search card which as also mentioned earlier in the article combines so well with Sableye DEX. This list is a nice list as it provides a Revenge attacker and also the power to control mirror matchups V other Darkrai or HDD variations. It also is a meta-counter V other decks for example Eelektrik acceleration and a nice counter to EX-Counter cards which Darkrai EX can have a problem with.

 

Darkrai EX-Mewtwo EX:

 

Pokemon:9

 

4 Darkrai EX

3 Sableye

2 Mewtwo EX

 

Supporters:10

 

2 Bianca

4 Juniper

4 N

 

Trainers:28

 

4 Dark Patch

3 Energy Switch

3 Enhanced Hammer

3 Eviolite

3 Pokemon Catcher

2 Random Reciever

2 Super Scoop Up

2 Tool Scrapper

3 Ultra Ball

3 SAB

1 ACE SPEC Computer Search

 

Energies:12

 

8 Dark

4 DCE

 

As with the other Darkrai EX lists not much has been added or taken out of the deck other than the ACE SPEC Computer Search card which as also mentioned earlier in the article combines so well with Sableye DEX. This list is a nice list as it has Mewtwo EX in it which is a nice donk counter and can also create a Mewtwo war at the end of the match and with 3 Energy Switch a surprise huge Mewtwo EX can be set up in 1 turn with up to 5 energies [with a DCE].

 

Overall while these decks might not make it to the Tier 1 these are still decks that I expect to contend for tournament wins and are right at the top of Tier 2, even though a lot of the decks [bar perhaps the Tornadus EX variation] have bad matchups with Landorus EX and Troll decks.

 

OLD DECK:AltChomp:

 

When DRX came out this deck was expected to be Tier 1. While it did win tournaments it did however not make it up to its 100 percent potential. For new people AltChomp is a swarm deck that aims to use Gabite’s power to swarm out Altaria and Garchomp to enable Garchomp to hit with a lot of power for few attachments. It has a lot of problems however. The 1st problem is donks. With 40 HP Swablu and 60 HP Gible this deck is prone to donks. For example a Tornadus EX + DCE + SAB 1 hits both these Pokemon and Mewtwo EX + DCE 1 hits Swablu as well as Ray DRX SR 1 hitting both the Pokemon for 1 L attachment [and also 1 hits both Gabite + Altaria with Pokemon Catcher which can hurt the opponents set up for the rest of the match]. This problem becomes even worse when unable to abuse an Emolga start to set up the bench. The next problem is how tender the deck is even when it is set up and how Pokemon Catcher to take out the weak bench Pokemon is a problem. Both Altaria and Gabite which will take up most of the bench within the match have 80 HP or under meaning that all the Competitive attackers will be 1 hitting them on the bench. And the last problem is when the deck cannot take 2 hits on the opponents Pokemon [due to Max Potion, Super Scoop Up etc.] as this deck cannot 1 hit most competitive attackers even with multiple Altaria on the bench. It does have some decent matchups in particular V Sp reliant decks and most of its other matchups are quite even with no auto-losses. The problem is that most decks are not that Sp reliant [in particular the normal decks] so I don’t expect this deck to be much better than it is at the moment in the Tier 2.

 

AltChomp:

 

Pokemon:22

 

4-3-4 Garchomp

4-4 Altaria

3 Emolga

 

Supporters:10

 

2 Cheren

4 Juniper

4 N

 

Trainers:16

 

4 Level Ball

4 Pokemon Catcher

4 Rare Candies

2 Switch

1 Super Rod

1 ACE SPEC Computer Search

 

Energies:12

 

8 Fight

4 Blend

 

Well as with the other older decks mentioned above not much has been added or taken out other than the ACE SPEC Computer Search which is a card that I consider a staple in all the new decks. There are a few techs available for this deck but I think it’s much better when it’s a plain list as its more consistent. The viable techs are:

 

Terrakion NVI:

 

Terrakion was a popular card in the NVI meta but it took off even more in the ND-DEX meta’s and has been a popular attacker in its own deck as well as a tech attacker in its own deck. It’s the best Revenge attacker in the Meta at the moment as for “FC” it does 90 when the opponent KO’d a Pokemon on their previous turn which can be 180 when hitting to Weakness which is the amount needed to 1 hit all Pokemon who are weak to Terrakion which includes Darkrai EX etc. This deck has the attachments that Terrakion needs but the main point of how its not in the deck is that it cannot be set up in 1 turn here and it cannot abuse Gabite’s power as well as it becoming a huge Catcher Weakness as it has a Retreat Cost of 4, so overall it’s not a brilliant tech but it’s not a bad tech.

 

Rayquaza DRX SR:

 

Another card mentioned earlier in the article as an excellent donking meta counter attacker with its 1st attack which does 40 for L at the cost of putting the top 2 cards of the deck into the pile. It is a nice starter Pokemon that can use the Blend attachments well but the main reason that this card would not be an excellent tech into the deck is that this deck needs an Emolga start in order to set up and Ray DRX SR is not that brilliant when used later in the match so I would rather have a much more consistent list with an Emolga DRX starter rather than a Ray DRX SR starter.

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OLD DECK: Troll Variations:

 

The Troll deck or Fighting deck has been around a while now. It appeared back in the NVI meta when the main attacker which is Terrakion NVI came out. Back then however there was not a lot of support attackers-trainers even as the deck provided a counter to the popular Eelektrik deck variations at the time. It became much more of a prominent deck however when the NXD Set came out as the deck now had a form of “attachment movement” in EXP Share this led to a meta-counter decks in QuadBulls becoming popular near the end of the NXD meta with the aim to attach and attack each turn with Terrakion and move energies off the attacker to a bench Pokemon when the active dies allowing Terrakion to do huge Revenge attacks with little manual attachments at all. The deck continued to be popular in the DEX meta as the deck also had excellent matchups V the new popular Darkrai EX decks and also in the DRX meta with new attackers and a new attachment accelerator in Terrakion EX. 1st up is the 1st Troll” deck or “Fighting” deck which is a Basic Bulls list with Terrakion EX-Terrakion.

 

Terrakion EX-Terrakion:

 

Pokemon:6

 

3 Terrakion EX

3 Terrakion NVI

 

Supporters:12

 

2 Cheren

4 Juniper

4 N

2 Skyla

 

Trainers:30

 

3 Crushing Hammer

3 Enhanced Hammer

4 Eviolite

4 EXP.Share

4 Heavy Ball

4 Pokemon Catcher

3 Revive

3 Switch

1 Tool Scrapper

1 Computer Search ACE SPEC

 

Energies:12

 

12 Fight

 

This deck is the 1st “Troll Fighting” deck of them all Bulls. This deck has more rooms than the other lists as there are no teched attackers in this list. This deck is perhaps the most consistent of all the lists but with no Mewtwo EX in here to counter certain cards Tornadus EX + Eviolite would hurt this deck a lot as this decks attackers would have to 4 hit Tornadus EX to take it out. Mewtwo EX also provides the potential to 1 hit the huge EX Pokemon in Healing decks for example Max Potion decks that this deck cannot 1 hit most of the time, which hurts tanking decks a lot. For these reasons I would not recommend this list.

 

Terrakion EX-Terrakion-Mewtwo

 

Pokemon:8

 

3 Terrakion EX

3 Terrakion NVI

2 Mewtwo EX

 

Supporters:14

 

3 Cheren

4 Juniper

4 N

3 Skyla

 

Trainers:26

 

3 Crushing Hammer

3 Enhanced Hammer

4 Eviolite

4 EXP.Share

4 Heavy Ball

4 Pokemon Catcher

3 Switch

1 Computer Search ACE SPEC

 

Energies:12

 

9 Fight

3 DCE

 

For me this is the best “Old Troll” list as it is not too teched up so it is still consistent, but it does have Mewtwo EX in it which can be powered up with Terrakion EX’s Pump-Up Smash as well as DCE’s to hit with lots of power to take out the cards mentioned earlier in 1 hit. It also can allows the deck the option to have a Mewtwo EX war. These are the two main Troll lists in the new meta I expect but there are multiple other tech options that have and will continue to be popular, I will not mention them all as some of the overall best attacking techs available in the deck.

 

Stunfisk DRX:

 

This card is another meta-counter starter Pokemon which is “Troll’s” variation of Ray SR. This cards 1st attack does for 1”F” 20 + 20 more to a benched Pokemon. This is an excellent meta counter to the still popular Eelektrik Acceleration deck as it can 1 hit the 40 HP prevolution of Eelektrik as well as 2 hitting a 40 HP benched prevolution of Eelektrik. And if the opponents benched prevolution evolves into an Eelektrik use Pokemon Catcher on it and use the 2nd attack of this Pokemon to do 80 to it for “FC” to take it out. Then once the attachment acceleration of Eels is not there this deck walks through it. It also is a viable HDD and AltChomp counter as with 1 Pluspower it 1 hits Dark Deino’s and it can Pokemon Catcher Altaira into the active .... lock it with its 2nd attack.... and then 2 hit with it. Overalll this is an excellent starter Pokemon for the deck in particular as it can abuse Heavy Ball a card which is 3-4 of in most Troll variations, so although it is not a vital card if the decks mentioned above remain to be popular which is what’s expected this card will remain a popular and useful tech attacker too.

 

Bouffalant DRX:

 

Bouffalant DRX is a meta-counter to the popular EX Pokemon at the moment. As for “CCC” it can do 120 to the opponents active Pokemon if it is an EX Pokemon. This will allow it to 2 hit all EX Pokemon even with Eviolite while EX Pokemon will have to 2 hit Bouffalant DRX most of the time without hitting to Bouffallant’s Weakness, this is in particular true of Bouffalant DRX due to its Bouffer power which acts as an Eviolite to Bouffalant which when combined with an actual Eviolite can allow Bouffalant to have the equivalent of a huge 140 HP. This card is not that brilliant in the plain list but can be a useful tech card in “Troll” variations running DCE’s in their lists.

 

Groudon EX:

 

Another powerful Fighting EX Groudon is an EX that has never been that popular within “Troll” variations, the problem is that in order to set up the 2nd attack on Groudon EX to do 120 to the opponents active Pokemon that Pokemon needs to have 2 damage counters on it. There is however 1 option that can allow Groudon EX to use its 2nd attack better and that is to use Groudon EX’s 1st attack twice for “FC” to do 20 to the active + 10 more to each benched Pokemon. Once that is done Groudon EX can now do 120 to each of them [140 damage with the 2 damage counters included too] this can allow Groudon EX to 1 hit popular Pokemon for example Garchomp that most of the time the Troll decks would be able to 1 hit. While it’s still not the best attacker in the deck as it needs to attack with Tromp twice 1st its still a viable attacker to use. But bear in mind that it does have a horrible Weakness to Water so it should not be used in matches V Empoleon or Blastoise decks.

 

 

THE NEW DECKS:

 

NEW DECK: Blastoise -Keldeo EX:

 

Water Pokemon have a new attachment accelerator in the new set called Blastoise a Pokemon with 140 HP , a 4 retreat cost, a Weakness to Grass and no Resistance. It’s a Water variation of Emboar A Bw. Blastoise too has a 4 cost when wanted to Switch to the bench. But what can Blastoise do better than Emboar A Bw. Well 1st of all it has a much better attack due to its power to with more per Water attachment on Blastoise , this means that Blastoise can be an attacker when needed too , there is however another new Pokemon who can do that attack much better and it’s called Keldeo EX. For CCC Keldeo EX does 30 + 20 more for each Water attachment on it. That means that with 9 attachments on it, it becomes able to 1 hit KO all Pokemon, even EX Pokemon with Eviolite attached to them. This looks too much but due to the abilities of Blastoise this could happen. The opponent will then have problems 1 hitting Keldeo EX in return, which allows Keldeo EX to abuse a SuperScoopUp heal to halt the opponents abilities to 2 hit Keldeo EX. That Keldeo EX can then be put back onto the benched all healed up, and accelerated back up due to Blastoise , and then use its power to switch Keldeo EX into the active to attack once more combined with Pokemon Catcher to take out the opponents benched EX's. This appears to be an excellent Tier 1 domination plan, but it’s not. It has 2 problems... OHKO's and Flips. When an opponent 1 hits Keldeo EX with lots of attachments it can be hard to recover even with Retrievals. In mid-late match Shaymin EX and N dominate the match hitting both Pokemon to Weakness for mass OHKO's with N making it harder to return OHKO's. Shaymin EX is more of a tech card in a little number of decks, so will not be a problem in most matches. The main problem this combination will have however is Mewtwo EX as this is a popular card that can be thrown down out of the blue with a DCE or attachment movement or acceleration to OHKO a Keldeo EX, once this happens it can become a Mewtwo V Keldeo war which Mewtwo will win most of the time. The other option is to tech Mewtwo and have a Mewtwo war, this works a lot of the time V decks without attachment acceleration, however Eel decks will use an N late match allowing Eel to win the Mewtwo war most of the time. These problems won't stop Blastoise - Keldeo EX becoming a competitive deck but might hold it from becoming a Tier 1 deck and make it more of a Tier 2 deck.

 

 

Blastoise-Keldeo EX:

 

Pokemon:11

 

3-1-3 Blastoise line

3 Keldeo EX

1 Mewtwo EX

 

Supporters:12

 

3 Cilan

3 Cheren

3 Juniper

3 N

 

Trainers:23

 

3 Energy Retrieval

2 Heavy Ball

2 Level Ball

4 Pokemon Catcher

4 Rare Candies

4 Super Scoop Up

3 Ultra Ball

1 Computer Search Ace Spec

 

Energies:14

 

14 Water

 

This is the Basic Blastoise-Keldeo EX variation but there are a few techs that I can recommend putting into the deck to replace certain cards:

 

Kyurem EX:

 

Kyurem EX is one of the best attackers that can abuse Water Acceleration from Blastoise. 1st of all its 1st attack hurts decks with Sp.Energies a lot, which means it can hurt all decks reliant on DCE's, Prism's or Blend's. While the 2nd attack works well in combination with Keldeo EX as it can hit 120 for WWCC at no cost and then use Super Scoop Up or Keldeo EX's power to switch it out on the next turn. Another combination that Kyurem EX has which is never mentioned much at all is the power to 2 hit EX Pokemon when using its 1st attack then its 2nd attack. This combination works well in particular V EX's that use Sp.Energies such as DCE (Example:Mewtwo EX) as it can make it hard for them to hit Kyurem EX with a lot of power between the 2 attacks.

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Kyogre EX:

 

Next up is Kyogre EX , a once underrated card but now one of the best damage counter spreaders around. This card helps the decks match-up V decks with a Sigilyph DRX tech... how... it’s an EX? It is indeed an EX, but it does not need to attack Sigilyph at all making an active Sigilyph bearable when Pokemon Catcher is unavailable (If Sigilyph ever becomes a huge problem in a match with no Pokemon Catcher or Kyogre EX then 1 hitting it with Blastoise is the best option.) It also works well when set up around turn 2-3 as it can take out a lot of the opponents prevolutions were the opponent to be running Stage 2 decks, which will hurt their set up a lot. It can also be used to weaken the opponents benched Pokemon in preparation for a Pokemon Catcher KO.

 

Kyurem:

 

Kyurem is another excellent damage spreading option but one that’s not an EX and it can hurt the opponent a lot more than Kyogre EX if the opponent has full bench. It can also be used for its Outrage attack as well at certain points. It’s not vital for the deck but it’s a viable tech option if running all EX attackers isn’t something that you would do as it can also help weaken attackers for Keldeo EX later in the match.

 

 

 

Matthew King

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Hey nice thread Matt. Well done!

 

Thanks for the praise and @ all the Deck list articles are all now complete make sure u check them and the new set article out.

 

 

thanks.

 

EDIT:

 

MY SOURCES HAVE CONFIRMED THAT:

 

> The set lists are out now.

 

> Some notable trainers such as Escape Rope, Ether are not in the set.

 

> Some BW trainers are being reprinted such as Switch, Potion in their place.

 

I have edited the reviews in accordance with this new information.

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  • 2 weeks later...

I can reveal that its now time for the start of Matthew's Tournament Season:

[Celebrations]

.......

 

Yes there will be rewards for the winners so come on down and have some tournament fun.

 

 

The Following Tournaments will be run:

 

 

> The Return of the Elite4 [Me and 3 other competitive online members.... beat all members of the E4 and win a reward and enter the hall of fame.]

 

 

And all whom enter will recieve 1 point per tournament entered. If u win the tournament beat the whole E4 then u can get an extra 50 points. At the end of all the tournaments and more that will be held in future the top 8 on the leaderboard will be able to enter into the World Championships with the winner recieving 25 Booster Packs of Boundaries Crossed.

 

 

And best of all these tournaments are all free to enter.

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matthew

 

i strongly suggest that u post a new topic for the tournaments, individually or all in one.

 

otherwise it gets kinda hidden here.

 

anyways please sign me on all tours and i'd like to invite u to my boundaries crossed tournament which is on it's way to reach 32 ppl

 

cheers

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great posting matt! especially with your last comment as well- kyurem is going to come back to life for sure, made sure i scooped up a couple before trading goes bananas with the new set

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  • 3 weeks later...

The Basulin Chef Tournament 1 ends this weekend so ensure that ur entries are in before that time. Remember the criteria that decks must be BW or HS onwards , and this particular deck theme must contain Basculin as the main attacker.

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