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AAA-Pikachu-AAA

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Evaluate the deck of the person before you! You may evaluate more than once.

 

AAA Pikachu AAA's Deck (Example of what you should put in)

 

Cards:

 

Pokemon:

 

3x Ferraligator Prime line

 

4x Blastoise Abillity line

 

2x Cinccino Ability line

 

Trainers:

 

1x Pokemon Catcher

 

4x Dual Ball

 

4x Professor Elm's New Theory

 

1x PONT

 

1x Twins

 

3x Max Potion

 

Energy:

 

2x Rescue Energy

 

1x DCE

 

21x Water Energy

 

Wins: 120

 

Losses: 10

 

Plan: Use the Minccino to get basic pokemon, then use soft coat to stall so that I can develop the pokemon. I also use echoed voice which is pretty powerful. Then I just keep on using Blastoise to Attack over and over again supplying it with energy from Ferraligator's Ability. Since Blastoise's Attack makes you put the energy back into your hand, you will basically be just recycling.

 

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Evaluate the deck of the person before you! You may evaluate more than once.

 

AAA Pikachu AAA's Deck (Example of what you should put in)

 

Cards:

 

Pokemon:

 

3x Ferraligator Prime line

 

4x Blastoise Abillity line

 

2x Cinccino Ability line

 

Trainers:

 

1x Pokemon Catcher

 

4x Dual Ball

 

4x Professor Elm's New Theory

 

1x PONT

 

1x Twins

 

3x Max Potion

 

Energy:

 

2x Rescue Energy

 

1x DCE

 

21x Water Energy

 

Wins: 120

 

Losses: 10

 

Plan: Use the Minccino to get basic pokemon, then use soft coat to stall so that I can develop the pokemon. I also use echoed voice which is pretty powerful. Then I just keep on using Blastoise to Attack over and over again supplying it with energy from Ferraligator's Ability. Since Blastoise's Attack makes you put the energy back into your hand, you will basically be just recycling.

 

 

Nice set up, I would see that when Crossed Boundaries comes up, I would change Feraligatr into Blaistoise.

 

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Pokemon:

 

3x piplup 2x prinlup 3x Empoleon

 

3x aerodactyl

 

2x roselia 2x roserade(La Parfum)

 

1x Tornadus EX

 

2x eevee 1x Espeon(Solar Revelation)

 

Trainer:

 

2x Max Potion

 

2x Aerodactyl Old Amber

 

2x devolution spray

 

1x good rod

 

3x level ball

 

2x pokemon catcher

 

2x pokemon communication

 

2x random receiver

 

2x rare candy

 

2x cheren

 

2x N

 

4x Prof Oak

 

2x Twist Mountain

 

Energy:

 

2x Double Colorless 11x water

 

I would like to add 2 more Max Potion to Devolution Spray, Cheren to Bianca. 2 Prof Elm against Prof Oak. Please do rate my deck or maybe improvement to add. Thanks

 

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Maybe not, because then I can't have as many blastoises because the limit is 4

 

 

I see, well. My set of deck was 2 blaistoise, 2 feraligatr. so I might change them into 4 blaistoise 2 with deluge, 2 with the energy sucking ability.

 

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3x piplup 2x prinlup 3x Empoleon

 

3x aerodactyl

 

2x roselia 2x roserade(La Parfum)

 

1x Tornadus EX

 

2x eevee 1x Espeon(Solar Revelation)

 

Trainer:

 

2x Max Potion

 

2x Aerodactyl Old Amber

 

2x devolution spray

 

1x good rod

 

3x level ball

 

2x pokemon catcher

 

2x pokemon communication

 

2x random receiver

 

2x rare candy

 

2x cheren

 

2x N

 

4x Prof Oak

 

2x Twist Mountain

 

Energy:

 

2x Double Colorless 11x water

 

Review: I would take out the old amber because of its inability to draw Aero easily. The twist mountain helps a lot, so you only need that. You also need to get energy retriever like Cilian or something else, because you don't have that much Energy.

 

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Nature Torment

 

Pokemon:

 

2x oddish 1x Gloom 2x Vilepume(Pokebody)

 

3x roselia 1x roserade(La Parfum) 2xRoserade(pokepower)

 

2x Mewtwo EX

 

2x Trubbish 2x Garbodor

 

Trainer:

 

2x Level Ball

 

2x Catcher

 

2x PKMN Communication

 

3x Random Receiver

 

2x Rare Candy

 

2x Switch

 

1x Tool Scrapper

 

2x Cheren

 

1x Flower Lady

 

1x Hooligans Jims & Cas

 

2x N

 

2x Prof Elm

 

3x Prof Oak

 

1x Burned Tower

 

3x Giant Cape

 

Energy:

 

4x grass 4x psychic 4x blend 2x colorless

 

The idea is to call out Garbodor ASAP with a tool and then Vilepume so all trainer will be rendered useless except Supporter. Mewtwo deals dish or roserade poke power for condition.

 

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Maybe not, because then I can't have as many blastoises because the limit is 4

 

 

I see, well. My set of deck was 2 blaistoise, 2 feraligatr. so I might change them into 4 blaistoise 2 with deluge, 2 with the energy sucking ability.

 

 

What is PONt in your deck?

 

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pokemon

 

deerling line

 

 

 

dweeble line

 

 

 

snivy line

 

 

 

entai ex

 

 

 

torichic

 

 

 

combuskion

 

 

 

eevee umbreon and jolteon

 

 

 

alomomola

 

 

 

pikachu line

 

 

 

shinx and luxio luxray needed

 

 

 

munna line

 

 

 

solosis and duosion evolved form needed

 

 

 

groundon ex

 

 

 

borldore roggenrola needed

 

 

 

timburr and gurdurrr condurlerr needed

 

 

 

zorua line

 

 

 

lillipup and hurdier scoutland needed

 

 

 

trainers

 

 

potion

 

 

 

random reciver

 

 

 

rare candy

 

 

 

revive

 

 

 

biancia

 

 

 

cheren

 

 

 

prof juniper

 

 

 

battle city

 

 

 

2 energy search

 

 

 

energy

 

 

 

8 fire

 

 

 

3 water

 

 

 

3 psyhic

 

 

 

4 fighting

 

 

 

double coulorless energy

 

 

 

 

 

here is my deck

 

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Maybe not, because then I can't have as many blastoises because the limit is 4

 

 

I see, well. My set of deck was 2 blaistoise, 2 feraligatr. so I might change them into 4 blaistoise 2 with deluge, 2 with the energy sucking ability.

 

Professor Oak's New Theory

 

What is PONt in your deck?

 

 

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I think the deck is 9/10! I personally like a lot of Pokemon and energy as opposed to lots of supporters (or the fact that I have no good supporters...) I would post my deck on here but ever since I got the evolutions of Deino, I need to change it up. But it was called called Burning Ambitions and it featured both Reshiram and Zekrom.

 

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I think the deck is 9/10! I personally like a lot of Pokemon and energy as opposed to lots of supporters (or the fact that I have no good supporters...) I would post my deck on here but ever since I got the evolutions of Deino, I need to change it up. But it was called called Burning Ambitions and it featured both Reshiram and Zekrom.

 

 

Nice, using both of them. Can't wait to see it

 

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Maybe not, because then I can't have as many blastoises because the limit is 4

 

 

I see, well. My set of deck was 2 blaistoise, 2 feraligatr. so I might change them into 4 blaistoise 2 with deluge, 2 with the energy sucking ability.

 

Professor Oak's New Theory

 

What is PONt in your deck?

 

 

 

I was just confuse with the short form

 

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Rate my Mega Root

 

Pokemon: 18

 

2x Chikorita 1x Bayleef 2x Meganium Prime

 

1x Shaymin EX

 

3x Snivy 2x Servine 3x Serperior(Ability)

 

2x Minccino 2x Cinccino(Ability)

 

Trainer: 27

 

2x Max potion 2x Catcher 2x Receiver 4x R.Candy 2x Super Rod 2x Switch 2x Ultra Ball

 

3x Cheren 1x Copy Cat 2x N 3x Prof Oak

 

2x Giant Cape

 

Energy:15

 

2x DC energy 13x Grass

 

Plan: Use Minccino to call out and stall with Cinccino ability and attack. Serperior for healing while Megainum deal energy trans. Shaymin EX just in case to attack. main attacker Cinccino.

 

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Conkmanitan

 

3x Timburr / 2x Gurdurr / 1x "Craftsmanship" Conkeldurr

 

3x Ralts / 2x Kirlia / 1x "Psychic Mirage" Gardevoir

 

3x Darumaka / 2x Zen Mode Darmanitan

 

1x "Five-Fierce Chops" Sawk

 

3x Prof. Elm's Training Method

 

2x Engineer's Adjustments

 

1x Cilan

 

2x Interviewers Questions

 

1x Copycat

 

2x Bill (to be replaced with Cheren once I get enough)

 

1x Pokemon Collector

 

3x Pokemon Communication

 

1x Energy Retrieval

 

3x Moomoo Milk

 

2x Life Herb

 

1x EXP Share

 

1x Giant Cape

 

1x Heavy Ball

 

 

 

3x DC Energy

 

7x Fighting Energy

 

8x Psychic Energy

 

 

 

The whole strategy really is to pull out Conkeldurr and use him as a wall, while I work on getting Gardevoir and Darmanitan out. Darmanitan is the main attacker here with his DarMAXitan attack which does 50 damage times the number of heads (you flip for however many energy cards are attached).

 

Now with 3 Double Colorless, I have a good chance of pulling, and with Gardevoir's Psychic Mirage ability on the bench, it doubles all Psychic Energy attached to one of your Psychic Pokemon per turn. Meaning if Darmanitan had 2 DC Eng. & 2 Psychic Eng with Gardevoir on the bench, I could flip a coin 8 times, 50 damage for each heads, making a possible total of 400 damage for one attack, 800 with 2x weakness.

 

 

 

 

 

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Rate my Mega Root

 

Pokemon: 18

 

2x Chikorita 1x Bayleef 2x Meganium Prime

 

1x Shaymin EX

 

3x Snivy 2x Servine 3x Serperior(Ability)

 

2x Minccino 2x Cinccino(Ability)

 

Trainer: 27

 

2x Max potion 2x Catcher 2x Receiver 4x R.Candy 2x Super Rod 2x Switch 2x Ultra Ball

 

3x Cheren 1x Copy Cat 2x N 3x Prof Oak

 

2x Giant Cape

 

Energy:15

 

2x DC energy 13x Grass

 

Plan: Use Minccino to call out and stall with Cinccino ability and attack. Serperior for healing while Megainum deal energy trans. Shaymin EX just in case to attack. main attacker Cinccino.

 

This isn't perfectly stable, because you need a higher damage dealer other than Megainum. Also, u need one more bayleef.

 

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Conkmanitan

 

3x Timburr / 2x Gurdurr / 1x "Craftsmanship" Conkeldurr

 

3x Ralts / 2x Kirlia / 1x "Psychic Mirage" Gardevoir

 

3x Darumaka / 2x Zen Mode Darmanitan

 

1x "Five-Fierce Chops" Sawk

 

3x Prof. Elm's Training Method

 

2x Engineer's Adjustments

 

1x Cilan

 

2x Interviewers Questions

 

1x Copycat

 

2x Bill (to be replaced with Cheren once I get enough)

 

1x Pokemon Collector

 

3x Pokemon Communication

 

1x Energy Retrieval

 

3x Moomoo Milk

 

2x Life Herb

 

1x EXP Share

 

1x Giant Cape

 

1x Heavy Ball

 

3x DC Energy

 

7x Fighting Energy

 

8x Psychic Energy

 

 

 

The whole strategy really is to pull out Conkeldurr and use him as a wall, while I work on getting Gardevoir and Darmanitan out. Darmanitan is the main attacker here with his DarMAXitan attack which does 50 damage times the number of heads (you flip for however many energy cards are attached).

 

Now with 3 Double Colorless, I have a good chance of pulling, and with Gardevoir's Psychic Mirage ability on the bench, it doubles all Psychic Energy attached to one of your Psychic Pokemon per turn. Meaning if Darmanitan had 2 DC Eng. & 2 Psychic Eng with Gardevoir on the bench, I could flip a coin 8 times, 50 damage for each heads, making a possible total of 400 damage for one attack, 800 with 2x weakness.

 

 

 

The Conkeldurr isn't that useful so I would sugest that you replace it with a Psychic pokemon because Top down won't help you. And also, move Psychic energies means that you can deal more. And with Gardevoir you actually can do 800 damage and 1600 with weakness. This will be a sweet deck if you remove Conkeldurr I think

 

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Rate my Mega Root

 

Pokemon: 18

 

2x Chikorita 1x Bayleef 2x Meganium Prime

 

1x Shaymin EX

 

3x Snivy 2x Servine 3x Serperior(Ability)

 

2x Minccino 2x Cinccino(Ability)

 

Trainer: 27

 

2x Max potion 2x Catcher 2x Receiver 4x R.Candy 2x Super Rod 2x Switch 2x Ultra Ball

 

3x Cheren 1x Copy Cat 2x N 3x Prof Oak

 

2x Giant Cape

 

Energy:15

 

2x DC energy 13x Grass

 

Plan: Use Minccino to call out and stall with Cinccino ability and attack. Serperior for healing while Megainum deal energy trans. Shaymin EX just in case to attack. main attacker Cinccino.

 

This isn't perfectly stable, because you need a higher damage ****** other than Megainum. Also, u need one more bayleef.

 

 

Well, my main attacker would be Cinccino(ability) attack 3 energy 50, then 100 every turn. but when hp low, Meganium move away grass energy to use Max potion

 

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Oh! Well in that case, that is pretty cool! I would stick in the coin victini just so that soft coat could be better

 

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Would like to improve on my deck:

 

Pokemon - 16

 

4-2-4 (2 Ampharos Prime / 2 Ampharos (acceleration) )

 

1 Victini (Victory Star)

 

1 Zekrom

 

2-2 Donphan Prime

 

Trainers - 28

 

[11 Supporters] 3x PONT, 2x Pokemon Collector, 2x N, 2x Elm's, 2x Sage's Training

 

[16 Trainers] 3x Pokemon Catcher, 3x Super Rod, 4x Rare Candy, 2x Ultra Ball, 2x Crushing Hammer

 

[1 Stadium] 1x Burned Tower

 

Energy - 16

 

14x Lightning Energy

 

2x Fighting Energy

 

 

 

The strategy of this deck is to open to Mareep and call for others. Get an early Ampharos (acceleration) and power up other Mareep or Ampharos Prime, who is main attacker. Zekrom as alternate offense. Victini to help Ampharos Prime flip to KO/disrupt at appropriate situations. Donphan Prime as tech against ZekEels or Darkrai.

 

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