Jump to content

Leaderboard

  1. Chasista

    Chasista

    Member


    • Points

      29

    • Content Count

      2,160


  2. SandaledOtter

    SandaledOtter

    Member


    • Points

      18

    • Content Count

      1,651


  3. Felidae_

    Felidae_

    Member


    • Points

      8

    • Content Count

      2,463


  4. Otakutron

    Otakutron

    Member


    • Points

      7

    • Content Count

      622



Popular Content

Showing content with the highest reputation since 12/21/2019 in all areas

  1. 3 points
    Yes, you can play up to 4 copies of any Tag Team card. If a card is restricted (like Prism Star, or Ace Spec cards), it will tell you on the card.
  2. 3 points
    TL;DR others but: just name it coins, tokens or gold. The word tokens is in it (when you point it with the mouse) but any name, everyone will know. You should buy Towering heights, yes. Is a very good Theme, I can't say the best but I could say. I mean, it's absolutely great but Theme right now is an open field and a lot of decks counter the others. Probably the more funny and levelled since I started the game some years ago (After Plasma era). I never buy packs myself. I just ended getting every single Theme short ago, (last 2 the EVOs which are arguably the 2 worst Theme of all the available) and double copies of specific ones to get interesting cards without trading. That's a huge amount of cards to the collection, including a ton of staples trainers and Pokémon engines to build custom later. Packs is not bad but I think some Theme before guarantees a wide range of possibilities for custom and you can play last ones in Theme mode changing now and then. Theme decks in general are bad, comparing with Custom (well constructed) decks, but lately UPR onwards and all SUM era in general, they became pretty more "powerful" and better structured, with more Trainers than before. That was a huge step and right now all of next are pretty good: Blazing volcano Relentless flame Unseen depths Towering heights And very close to tier 1s: Soaring storm Laser focus Imperial command Tropical takedown Torrential cannon Mach strike Either way, you always will have to get the GX, EX and upcoming Vs to make powerful customs but some of the other cards, specially trainers, can come included in Theme decks and that's great.
  3. 2 points
    I wanted to do 10 evolutions for the daily challange in under 3 minutes and then quit. My opponent decided that he wants to stall instead with his Mew Mew TAG TEAM deck. I had no way to tell him what my intentions are because of the chat. Then he wasted 25 minutes and lost the game. I had no energy in my deck and I used only Alolan Vulpix´s attack to find basic Pokémon. The lesson of the day - when you see an evolution challange deck, let them quit fast and enjoy a free victory 😅
  4. 2 points
    The The cosmos foil version of Giratina (LOT #97) comes from a Walmart-exclusive 2-pack mini-binder blister that was released in August 2019. A tradable copy of that card can be obtained in the game by redeeming the code card from that product. Since the physical products that the special foil variants of these 4 cards come from are only available from a single retailer, it stands to reason that their digital equivalents are similarly scarce in the game.
  5. 2 points
    Maybe next time take it down a notch and start by asking how those versions of the cards in question are obtainable in real life and/or the game. It could be that it's an error on the dev team's part (wouldn't be the first time), or it could be that your knowledge of what cards do and do not exist in real life is less comprehensive than you think. The Ultra Necrozma-GX Battle Arena Deck product that was released in October 2019 includes 2 copies of the non-foil Giratina (LOT #97) card and a code card that unlocks them in the game, along with the rest of the deck. The Mewtwo & Mew-GX and Garchomp & Giratina-GX Power Partnership Tins that were released in September 2019 contain a code card that unlocks a digital-only deck in the game, each of which includes 2 copies of the non-foil Giratina (LOT #97). The Walmart-exclusive Sun & Moon GX Challenge Box: Decidueye, Sun & Moon GX Challenge Box: Incineroar, and Sun & Moon GX Challenge Box: Primarina products that were released in November 2019 include 1 copy each of the rare holo-style foil Decidueye (SUM #11) and foil Decidueye-GX (SUM #12) cards, Incineroar (SUM #26) and Incineroar-GX (SUM #27) cards, and Primarina (SUM #41) and Primarina-GX (SUM #42) cards, respectively, plus a code card that unlocks them in the game. A similar version of this product was released in August 2018, but it included an oversized GX card instead of the rare holo-style foil card and the code card only unlocked 1 copy of the corresponding GX card in the game.
  6. 2 points
    Go spread. Granbull needs a huge bench to work (Magcargos and Orangurus) so Spell Tags and Sky Scorching Light are super for beating it. Spell Tag and Distortion Door damage onto Magcargo, then Sky Scorcher end game to get the prize lead back. If you aren't going to win when you Sky Scorcher, bring up a Oranguru with Guzma. They will find it hard to switch without Magcargos and you can then finish of the Guru next turn. Otherwise, another option is to just try and kill the weakest part of their board (only 1 Magcargo for example or 1 Oranguru).
  7. 2 points
    PTCG suppose to be a happy no stressful and a fun trading card game. But PTCGO, I don't know is it my overthinking or not, when in Versus mode and your score is exceed around 1.5k, everything start goes wrong. No matter what kind of deck u used, the win rate is dramatically fallen by giving u counter deck player, super weird and ****** startup, horrible hand, coin toss loser, especially when u played those kind of non Top Tier champion deck (such as Giratina), this kind of unfair situation will more obvious. So, I believe got do something behind the game platform backend by adjusting the value ( just like how industry mobile game work), but please, PTCGO should be fun and happy, stop doing this kind **** to make people **** off. If you want do, please don't make it so obvious to disgusting player. I am not newbie, but I am experienced player at least 1 year more although I am not a professional.
  8. 2 points
    After you get a good theme deck, play on the versus ladder (theme deck vs). There you can get packs, tokens, tickets, and cards. Log in every day, to get a pack on every 5th day. Use the tickets to enter theme event tourneys, where you can win TRADABLE packs. when you have those, look for trades. Unopened tradable packs are the currency of this game. Also, keep doing the daily challenges. When you get to level 16 and higher, the KO challenges will give you tradable packs.
  9. 2 points
    The 3-letter abbreviations are for sets. EVO is Evolutions, and those are Mewtwo Mayhem and Pikachu Power. UPR is Sun & Moon: Ultra Prism. SUM era is all the Sun & Moon sets. GX, EX, and V are more powerful Pokémon. EX are basics from the Black & White and XY era sets with names that have "EX" in capital letters after them. (There are also "ex" Pokémon, which are different, because Japan.) These only evolve into MEGA EX Pokémon. GX are a similar thing from the Sun & Moon sets. These Pokémon can be any stage, and can evolve from or rarely into others which may or may not be GX Pokémon themselves. (See Eevee GX and Leafeon GX as examples of rare cases.) These also may be Tag Team Pokémon, which feature multiple Pokémon on one card. V are from the upcoming sets, so we don't have any in the online game yet. These will be more like EX than GX, with each V being a basic stage, and some evolving into VMAX Pokémon. Each of these has some additional cost, mostly just that your opponent takes extra prize cards for knocking them out (2 or 3, depending). MEGAs end your turn when they evolve. It is important to remember that ex, EX, GX, and V are all different things, and cards which target one won't target the others, except where they say so.
  10. 2 points
    The longer explanation gets into how I recommend approaching the PTCGO. You begin with the Trainer Challenge... which you've probably already done. Completing it to get all the rewards - though they're not stellar - but also to get a better handle on the UI and other aspects of playing via the PTCGO instead of the physical card game. Return to it to break in new Theme Decks, since you can earn a "free" booster pack by beating 12 opponents with that Theme Deck (though the pack is trade-locked). Then transition to the Theme Format, buying a decent Theme Deck. Grinding can take a while, so you have to weigh efficacy versus enjoyment; if you have more fun with a slightly less effective deck, go with the latter. Continue learning and grinding with the Theme Format. Besides getting used to aspects of the PTCGO that aren't present in the Trainer Challenge - such as various timers - you can start working on developing other skills. Whether you're a newbie or a World Champion, if the Theme Format is new to you, it is a chance to work on analyzing the ****************** if you are new, you can also benefit from practicing fundamental skills in what you'll eventually learn is a much more predictable metagame. While "winning lists" or "preferred lists" are a thing with both the physical TCG and the PTCGO, there's always the chance your opponent has deviated from those, and that a seemingly inferior card choice can actually prove advantageous just because i was unexpected. Theme Decks always have the same list (for that Theme Deck), so you can become familiar or even memorize those lists, and thus better anticipate how your opponent will respond. Being able to exploit an opponent's poor hand or misplays, survive an opponent's power plays, and handle everything in between is the Pokémon TCG. :) It is also easier to become proficient with multiple Theme Decks than multiple Standard or Expanded Format decks, and you can practicing "Knowing your enemy" a little easier as well; playing a deck to learn not just how to win with it, but how to win against it. The Theme Format is also a solid place to grind out the Reward Ladder, and a very good option if you're either a beginner, short on time, or short on the skill needed to "keep up" with the metagame for Standard or Expanded. Eventually, you'll have enough Tickets to enter Events (the 8-person online tournaments), where finishing in 4th place (or better) means one or more tradeable booster packs in rewards. Resist opening them - or at least most of them - because odds are low you'll pull exactly what you want, or something easy to trade for what you want. In fact, you're lucky if the combined contents of your typical booster are worth more than that unopened booster. Sometimes, you can find threads in the In-Game Item Exchange subforum that are price guides, or massive trading threads that act as price guides, but I don't think any of those are active. You'll probably have to search for such things elsewhere. I don't know if I have a link for one that is still "current" handy, and even if I did, board rules prohibit linking to any unofficial Pokémon sites. Trading itself can be a rewarding experience, as much of a game as the actual TCG. XD You can take it super serious, tracking your trade performance with spreadsheets, trying to find the optimal price for your stuff... but even if you don't much enjoy it, try to get good enough so you can properly estimate the "going rate". If/When you decide to advance from Theme, Standard is probably the easier option. Not always, though; ask around in case the Standard Format's in a bad place. If you want to get a little competitive, ask around/search online for recent results, as well as any Theme Decks worth combining or doubling up on for a quick budget deck. Some savvy trading can quickly go from a low-quality budget deck to a high-quality one, and even some competitive decks have budget counterparts, replacing the more expensive cards with those more readily available. Or just hold out until you can afford to build a "real" deck; depending on how much you can focus on this game, the Theme Format might still be your best option for grinding. Now... why keep grinding at this point? Tokens aren't tradeable but they still cover a minor fee for posting trades. You should be able to grind enough to easily afford both new Theme Decks and a decent pile of trade-locked booster packs for the next set if you play most days and spend tokens on nothing else. Even if you only play certain days of the week and want/need to spend Tokens on other things, affording something like both new Theme Decks and 5-10 boosters is still pretty attainable. I mean, you'll usually have three months to build up the needed Tokens. A trade-locked copy is one less tradeable copy you need of a card, and anything tradeable can be traded for something you'll (eventually) need or want. Ugh, since this is the long version, I may have left something out. Go ahead and let me know. Also, forgive me if all of this was obvious, but I've known many new players (whether completely new or just to the PTCGO) who didn't know all of these things. I certainly didn't, and I began playing the physical Pokémon TCG back in 1999!
  11. 2 points
    Hi, ultratribopower. I'm a bit rusty on the Theme Format meta myself, but I have played some since Towering Heights and Unseen Depths were added. The short version of my advice is yes, go ahead and buy Towering Heights. I don't know if it is the best Theme Deck in the Theme Format, but when I used it, it seemed reasonably good. As you also like the Pokémon it contains, that means it should be a worthwhile purchase, and make grinding for rewards in the Theme Format easier. The less short version is the same, but making sure you know that you probably won't get an overly competitive deck if you use Towering Heights as the base. Only a few Theme Decks have proven good starting points for such a thing over the years. However, if you're really new to the game, you're best off sticking with the Theme Format for grinding rewards, anyway. The best way to get what you need in the PTCGO is like real life; buy/trade for it! You can't really "buy" here, though, so trading it is. Know that unopened booster packs are the "true" currency of the PTCGO for this reason. Placing 4th (or higher) in tournaments ("Events") is probably the best way to earn tradeable booster packs. If you want a longer explanation, let me know. Yeah, it can get even longer. XD
  12. 2 points
    Starting with the 2.68 update on December 10, 2019, we're making some adjustments to the distribution of boosters received for finishing a Tournament in 1st and 2nd place. Standard and Expanded 8 Ticket Tournaments Original Rewards 1st Place 6 boosters from random Standard/Expanded expansions 400 Trainer Tokens 2nd Place 4 boosters from random Standard/Expanded expansions 200 Trainer Tokens Updated Rewards 1st Place 3 boosters from the most recent, regular expansion 3 boosters from random Standard/Expanded expansions 400 Trainer Tokens 2nd Place 2 boosters from the most recent, regular expansion 2 boosters from random Standard/Expanded expansions 200 Trainer Tokens Theme 4 Ticket Tournaments Original Rewards 1st Place 3 boosters from random Standard expansions 200 Trainer Tokens 2nd Place 2 boosters from random Standard expansions 100 Trainer Tokens Updated Rewards 1st Place 2 boosters from the most recent, regular expansion 1 booster from a random Standard expansion 200 Trainer Tokens 2nd Place 1 booster from the most recent, regular expansion 1 booster from a random Standard expansion 100 Trainer Tokens Rewards for players that finish in 3rd through 8th place will remain unchanged.
  13. 1 point
    any theme deck in game shop purchase will automatically show as available for trainers challenge. also if you redeem a real life code of a theme. tin decks are not considered theme.
  14. 1 point
    Stealthy hood: Prevent all effects of your opponent's Abilities done to the Pokémon this card is attached to. Remove any such existing effects. This means, the pokémon wearing the Stealthy hood is not affected by the opponent's abilities. So a GX or EX wearing Stealthy hood should damage Keldeo GX and should damage Alolan Ninetales. Also an Ultrabeast, TT or with a Special energy pokémon, wearing Stealthy hood can damage A Persian GX; and a benched pokémon with Stealthy hood wouldn't be affected by Lycanroc GX (GUR 74) to move from bench to active, and... GX/EX with Stealthy hood don't damage Keldeo or A Ninetales?
  15. 1 point
    If there's something negating abilities, counts as there's no abilities on the field. Wording, they really could do a lot better. All of us have that kind of doubts often.
  16. 1 point
    Ok, I didn't know that. I thought Green couldn't be played with abilities on the field, no matter if works or not. Thank you for your clarification!
  17. 1 point
  18. 1 point
    Trying to allow myself time to grind for Tokens, maybe the odd Tournament to get a few more booster packs for trading fodder, though odds are good folks will mostly want the latest pack by that point... which won't be anything I can win right now. XD Shouldn't matter. The TCG Fairy Type is going to no longer be its own, separate Type, but moved into the TCG Psychic Type. VG Poison Types are being moved out of the TCG Psychic Type and into the TCG Darkness Type. This affects nothing in older booster packs, if that is what you were getting at: they'll still contain the exact same cards. What will matter is that trading "prices" are going to be in a near constant state of flux for a while. I mean, it has already started, because a lot of players look at what releases in Japan and make plans for the TCG in the rest of the world based on that. If any of the boosters you're planning on opening are tradeable, you'll have to decide whether it is better to start working on trading their contents now, or whether it is better to keep them intact and just trade them for the new cards, even if their value may not be as high. I'd favor doing the latter. If the packs in question are tradelocked, meaning all you can do is open them or keep them forever in your collection as booster packs, then yeah, go ahead and open them up! XD
  19. 1 point
    I'd buy some Theme to make a wide pool of cards where to choose from. The most played and probably harder to beat right now is Towering heights. Blazing volcano is also a very good Theme, but needs a bit of skills to manage. Unseen depths used to be good as a counter, but even not seeing as many fire as before, I got an 8 wins streak some days ago for a daily challenge (and then jumped to standard). So can be yet nice. Of course if you are starting the game, opponents doesn't have competitive Standard decks yet, same like you I imagine. Trying some "mash decks" in standard can work if you have a couple of GX (or even EX) of same types and you add some support. But starting in Expanded is a lot better as you start the game with a lot more Expanded staple trainers in collection than Standard ones. The idea of buying a wide variety of Themes is mainly because of the trainers they contain. You can check next thread for more info about what's contained in some Theme and a little building decks info: https://forums.pokemontcg.com/topic/73926-new-player-fine-tuning-an-expanded-deck/?tab=comments#comment-634816 Checking the whole thread could be interesting (is not very long) 😊
  20. 1 point
    Hey together after quit playing a while ago I try to find back with playing theme decks casually. What is the actual best theme deck? Thanks in advance!
  21. 1 point
    You must learn how to make a competitive deck. I'd start playing Trainer challenge against IA, completing the starter decks. When you have 500 tokens, buy one of the next in game shop: Towering heights Relentless flames Unseen depths It's clear you have Roaring heat. And it seems you got Soaring storm, did you? Beat 12 trainers in Trainer challenge to know how your new deck works and get a pack, and then go to Versus with the Theme deck to grind the ladder a bit and get more rewards. The list you provided would be too much different types but, in Battle mind Theme you have 2 Welder (supporter). If you just started, a ReshiZard deck could work for a bit as you'd have a very powerful GX in play while usually opponent's have a mash of what they think is good. Relentless flame would be a good ally for this build! And indeed, ReshiZard is not ultra expensive right now (4-5 packs I think) so in case you have some Event tickets, you could play with a good Theme to try to get some booster packs to trade for another ReshiZard. I'd buy some different Themes little by little to get more interesting trainers. You can check this thread for more info about what's contained in some Theme and a little building decks info: https://forums.pokemontcg.com/topic/73926-new-player-fine-tuning-an-expanded-deck/?tab=comments#comment-634816
  22. 1 point
    Well, that's how you feel. Frankly speaking your enjoyment shouldn't be the concern of your opponent. It's practically like arguing that you shouldn't KO your opponents Pokemon, before he gets the chance to attack with them first / evolve them, as that would disrupt his strategy. Both players play to win, how they achieve this is up to each one individually. There is no major drawback for quitting the game (other than losing your win streak), so I'd encourage you to simply tap out against decks that you can't stand to face. We play this game to have fun and not to torture ourself with a 30 minute grind where we already knew that the control deck will win in the end. (and speaking as someone who loves to play control: trust me, I enjoy every minute of your agony, every energy I discard, every turn you fail to KO a Pokemon and every card you throw away, getting you closer to fatigue).
  23. 1 point
    Thanks alot for this list. I will test it out and bring my thoughts on it soon.
  24. 1 point
    Fast done: ****** Pokémon Trading Card Game Deck List ****** ##Pokémon - 15 * 3 Alolan Vulpix GRI 21 * 2 Alolan Ninetales-GX GRI 132 * 1 Alolan Ninetales BUS 28 * 3 Popplio PR-SM 24 * 1 Brionne SUM 40 * 1 Primarina LOT 67 * 2 Primarina-GX GRI 149 * 2 Keldeo-GX UNM 240 ##Trainer Cards - 33 * 1 Dowsing Machine PLS 128 * 3 Cynthia UPR 119 * 2 N NVI 101 * 1 Professor Juniper PLF 116 * 1 Colress PLS 135 * 1 Mallow & Lana CEC 231 * 1 Guzma BUS 143 * 4 VS Seeker ROS 110 * 4 Dive Ball PRC 161 * 4 Rare Candy PLB 105 * 2 Switch Raft DRM 77 * 2 Pokégear3.0 HS 96 * 1 Professor's Letter BKT 146 * 1 Super Rod DRV 20 * 1 Rescue Stretcher BUS 165 * 1 Field Blower GRI 163 * 3 Brooklet Hill GRI 120 ##Energy - 12 * 9 Water Energy CIN 124 * 3 Rainbow Energy CES 183 Total Cards - 60 I don't have the cards so can't test it. And no, I don't have all that gold but it's no needed to make a list, right? 😆
  25. 1 point
    Looks better. Only thing I see is, what happened with the stadiums? Is probably not a huge factor in early games but once a bit competitive, having 2 or 3 stadiums (sometimes 4!) + 1 blower, becomes a thing, whether to remove the opponent's as to help your deck. I'd remove the Lucky helmet to recover the 2nd Rough seas and if possible add a 3rd stadium, even a different one until you have another Rough seas if it's the appropriate one. Try to trade for the Vs seeker. You can try 1 other item/trainer also uncommon. Is a bit harder than just buy with packs but good items like Choice band, F blower, R stretcher, Battle compressor, Cherish ball, Tag call, Escape board... could make the deal if you have spare copies. 1 random pack could get 3 Vs seeker, if standard packs could get even 4 probably, but check the values before to don't give too much or too low and loose the tokens for nothing. Add N 😄 Remember Ultra ball. There were 2 whole eras with 4 in any deck. Any. Alolan Sandshrew is working with 1-1? Do you think Double colorless energies would become handy? We all start with a couple in collection, once starter decks are complete (Crushing current). Also Hidden depths have a couple Splash energies. Try this "codes" in the place of code redeeming in game: flashfire phantomforces Each will give you a copy of Rallying cry deck. Not very good but is free cards for your collection. The codes were yet working late October, didn't try more recently. Each of the Forbidden light Theme have 1 Field blower (added to previous post). I know it's a lot of Theme decks, but bit by bit 🙂
  26. 1 point
    Thank you for the input, that helps a lot! I've got a good idea of what to take out now, and I'll get some more trainer cards in there for draw power. I know I have at least one of N, Cynthia, Colress, Juniper, and Ace Trainer to put in.
  27. 1 point
    That's up to you. If you feel yourself strong enough to fulfil people's expectations, do it. If you think you're going to promise cards and then be late in deliveries, not sending some cards or having problems to reply people's questions here in forums and so, then try a different formula (if you still want to give to the community) or just leave it and play for yourself some time while you think about it. It's not your fault but usually in internet people think they have more rights than they really have and forget about people's life: "if you said once a week, don't say later once every week and a half. You're not going to be forgiven, ever" 🙄 It's not a contract but people tends to be mad if you wrote something and then you're not doing exactly what you wrote Seeing the post lately, I would try a different thing myself or take a while to come with more conviction than asking people about what to do. Looks not very encouraging. But choice of course, is yours.
  28. 1 point
    Hi, i just want to know if the game will be like this forever. This game REALLY needs another appearence, i play it for years and i know people who play it even before i started and i remember seeing exactly the same game as it is today, the only thing that changes are the new expansions and some small art in the mais screen and that's all, i've already gave a suggestion some time ago just like many others and we just got completely ignored, the game still stucks with the same old visual and the same boring animations, it really gets boring, i don't even want to play that much now, because it's always the same, the same boring appearence facing the same decks everytime, and a game that don't comes up with something new just gets forgotten, the main reson this does'nt happen with this game is because Pokemon is the most famous franchine in the whole world, they can do a better game if they want but unfortunately they don't want to spend money to give their players what they deserve. Well, that's just MY opinion, and i'm sure that a lot of people want to see more changes too. I really hope to see this game gets the attention that it deserves (Sorry for any mistake, english is not my first language) Thanks for the attention.
  29. 1 point
    Yes, anyone can still join! If you join late, you can still pick and use any Pokémon from the list but Pokémon that have already been drawn can't count towards a bingo. We are playing for a single line bingo, diagonal or straight. Free space counts towards a bingo! Happy New Year to you!
  30. 1 point
    You can create decks in PTCGO with cards you don't own in your collection. Unfortunately you can't test them, so I guess in your case it doesn't help. On the other side at least that way you can show us the general direction you want to take the deck. Green's Exploration is def. the most popular configuration for the archetype for a good reason: Unlike any Dedenne / Jirachi shenanigans you get to play an extremely streamlined deck that will set-up on turn 1 / 2 better than almost any other deck (or at least more consistent). I've added 4 versions from recent tournaments, just in case you are stuck with an older list (you mentioned Xerneas GX / Prism Star, ********** common anymore in the deck nowadays). The most successful version recently has been running 4 Gardeon, Lugia-GX and Omastar, which can easily be set-up on turn 2 thanks to Green's Exploration. General speaking the deck has a favourable match-up against anything that can't OHKO a Gardeon, as you have the better tools to win an attrition war in the long run. Being able to shut down your opponent via Power Plant and Omaster can easily swing games in your favour and as mentioned earlier the deck is super consistent and almost impossible to screw in the early game.
  31. 1 point
    Line 98. Power Plant removes all abilities from Pokémon in play.
  32. 1 point
    Hey everyone, with next year being the Pokemon silver anniversary, one thing I would like to see is a game that based off of the Pokemon Stadium games. Along with a mixture of Battle Frontier, and a few other games into one big fun game. With Pokemon Home coming out this year, along with the games that already came out for the Switch, or about to come out, would be a good way to bring in all of the pokemon together into one game. What do you think?
  33. 1 point
    I never got to play Pokemon stadium for N64 but I was around during that time period. I do remember testing it out as a kid in the store Best Buy and still remember it. Something I wish they would do is make some type of multiplayer experience for pokemon but put it all into one Pokemon stadium type game. Something where you could choose any attack for a certain type to give the pokemon and maybe a bit more intuitive with the way you attack rather than just pressing what the attack is. Possibly you would need to control the pokemon a bit as well to keep things balanced and fun. But aside from all this one thing that is driving me crazy to know is when they are going to bring the Pokemon Trading Card game to the Nintendo Switch. It's been a long time since the old game boy game that is so outdated and old. This would be perfect to also ramp up people into buying the actual real card packs. I've read a few articles on this and all I know is about a year ago PTCGO updated their policy saying something about possibly needing information from your Nintendo Switch online account. Yes I'm talking this game here. Something I had read while scanning google. Not sure if this has already been planned or not due to the updating wording of PTCGO's policy section but I hope in the future they do make this a reality. Thanks for sharing.
  34. 1 point
    Yes, there is. An it's there to make multi-accounting barely worthless Trade locked cards never become into Tradable cards, as they are gifted to us via free rewards for playing VS, Trainer challenge... or by Tokens which are free to get, hence become in trade locked items (theme decks, boosters... in shop). Trade locked cards/packs come from: - Daily log in rewards - Trainer challenge - Vs ladder cards/packs/chests, including mystery boxes for daily wins - Daily challenges of level 1 and 2 - Any item bought in game shop via tokens Tradeable stuff come from: - Any stuff gotten from redeeming a code from IRL products (packs, tins...) - Events (tournaments) rewards, incuding Bonus wheels. - Packs from Daily challenge at Level 3 (16 KOs) A bit mess at the beginning but very easy to get used to.
  35. 1 point
    In the future please write your question in the thread and not in the title. Additionally, it would help if you can provide the deck you are talking about, as not everyone may understand what you are asking about. Anyway, Brand played a Mew&Mewtwo Tag Team deck to win worlds 2019 (Decklist below). He uses Cobalion just for Iron Rule GX in specific situations. Those type of decks are often called “toolbox”, because he has a main attacker and a bunch of 1-off Pokemon that he uses depending on the situation (or rather whose attacks he copies with M&M Tag Team. Cobalion itself has a pretty weak normal attack and an ability that only works with Metal Energy, hence his use in this deck is fairly limited. However, the GX attack is a neat trick to buy yourself an extra turn, if you don't have a meaningful attack at the moment (i.e. you don't have the necessary energy, or because you used Flare Strike and don't have a way to Switch your active M&M).
  36. 1 point
    Hi. Happy New year. Are buying codes online good? Well, it depends on a lot of factors, mainly personal ones. But I'd say is good if you want to save time and efforts to get expensive cards. Would be like paying for it with real money to have it the easy way. Considering how cheap they are, but the cards acquired from the packs can’t be traded. Is it worth it? The cards from online codes can be traded! What can't be traded are the cards gotten from the packs you buy in the online game with tokens. On the other side, if the question is: Are buying packs online good? It's also dependant on some factors. I've just ended getting every single Theme recently so I started to get online packs because, what else you can do with tokens but getting the Theme, Trading and buy online packs? Personally I wanted all the Theme decks. If you're not interested in them or you already have the ones you're interested to, buying online packs right now is the best you can do with the tokens. I'd encourage to save a good amount for the time the next expansion releases (February tho!) to get both Theme and then get a good bunch of packs of the new set. Even getting trade locked cards, all you get you don't need to trade/"pay" for. If you're looking for opening packs and then get more packs with the cards you get, then buying online codes is the path.
  37. 1 point
    Maybe you should get a head start on this and complain about V and VMAX being too powerful. Really? I posted in one thread, came to this one, read the new post, typed my response, and it was "too fast?" Maybe if I add lots of extra text it will take long enough that I can post? How about now?
  38. 1 point
    I don't believe there is anything to guarantee heads for an "When this Pokemon is knocked out" Ability, so I think the best thing to do is just keep using the Shedinjas and hope for the best.
  39. 1 point
    When you queue for a match, the server tries to pair you with another player with a similar rating (this rating is hidden, and the exact formula for it is undisclosed). They don't want you to wait long, though, so if a close match isn't found after short while, you'll be matched against whoever comes along. This can happen right away, if there are few enough players queued that one is waiting already. The Advantage badge marks the higher ranked of two players whenever this happens. It has absolutely nothing to do with your deck or the cards in it.
  40. 1 point
    There are many Machamp cards, but THAT Machamp is only that number and set plus 9/101 from EX Hidden Legends. It isn't available in the online game at all. As for the deck, I can't find a theme deck using that card, but others might be better at that.
  41. 1 point
    Also if you have maybe $11-14 to spare once in a while you can get a whole booster box worth of pack card codes from reputable sites (which because it sensors the site names I can't say but the top dogs in the shipping department have them) instead of buying the actual pokemon cards themselves. There cheap and you can get around 36 packs for that price. Over the holidays I spent almost $200 on code cards alone and then started getting into the trade grind and acquired not too bad of a collection. The best way to build a solid deck is do what I said and pay like a cheap $11 for a booster box worth of codes. The top dog I am referring to that is well known as far as shipping items goes has plenty of these on there site so it's not like you have to go to some shandy shack looking website to get packs. The big names sell them too and also usually the seller sends the codes to your email once the order is processed. Once we get a decent amount of cards pull up the trade area and offers that are already set to the collection you have will be there. What got my attention and made me pretty happy is you can check a box up top to show only offers that you are applicable for in turn making it easy to find trades. Good luck. And of course buying the actual pokemon cards isn't a bad idea either though that's a cheaper route if you want to acquire more variety of packs and more cards at once.
  42. 1 point
    Terrian93, it is good to provide the Dev Team with feedback, but I think you're misdiagnosing the issue. Luck just beat you up and ate your lunch, but that is what it sounds like: luck. Losing streaks happen to all of us, and it gets frustrating. If it is that frustrating for you... take a break. Try a different deck. Try a different Format; I recommend the Theme Format if you want to grind the Reward Ladder in Versus Mode with less stress. S'what I do, as it means I don't have to keep my Standard or Expanded Format decks up to date. Speaking of Versus Mode, it is not meant to be stress free. Fun? Yes, but the reason you earn rewards there is because it is supposed to challenge you. The more you win, the "better" the game thinks you are and scores you accordingly. Then, when you go to face an opponent in Versus Mode, it selects from those with similar scores. Not that we know much about how these are calculated. If you don't want to deal with that, just challenge players directly, to enjoy some casual, no-stress fun. :)
  43. 1 point
    This appears to be caused by this bug that was just added to the 2.68 Known Issues list:
  44. 1 point
    An ultra fast net searching gave me a Dark box list from June that I just changed to Standard with a lot of random ideas of cards you could use. Looks as next: ##Pokémon - 19 * 3 Murkrow UPR 71 * 3 Honchkrow-GX UNB 109 * 4 Spiritomb UNB 112 * 2 Eevee HIF 48 * 2 Umbreon LOT 120 * 1 Absol TEU 88 * 3 Jirachi TEU 99 * 1 Mew UNB 76 ##Trainer Cards - 32 * 3 Dusk Stone UNB 167 * 2 Cynthia UPR 119 * 2 Guzma & Hala CEC 193 * 2 Mallow & Lana CEC 198 * 2 Cynthia & Caitlin CEC 189 *1 Lt. Surge's Strategy UNB 178 * 1 Red & Blue CEC 202 * 2 Rosa CEC 204 * 1 Lillie UPR 125 * 1 Nanu TEU 150 * 2 Pokémon Communication TEU 152 * 2 Switch HS 102 * 3 Escape Board UPR 122 * 3 Hustle Belt CES 134 * 2 Dangerous Drill TEU 138 * 1 Black Market {*} TEU 134 * 2 Viridian Forest TEU 156 ##Energy - 9 * 4 Rainbow Energy CES 151 * 5 Darkness Energy XY 138 Total Cards - 60 It's a theoretical list that would need play in order to test how it works, what else needs and what is never used. If 3-3 Honchkrow is good or 2-2 is enough, or 3-2 works, if a 4th Jirachi would come handful, if 2-1 Umbreon or 1-1 is ok... also what trainers are more used and what should be changed for more Switch or 4th Dusk stone, a 3rd Poke comm or different trainers. I admit I inserted too much Supporters to be used, but I wanted to show a wide sample of what could be useful in the deck. You can start from here. I'm **** a second fast research and if I end with any result that think it's interesting, I'll bring it.
  45. 1 point
    Thanks a ton. Luckily I just pulled a dedenne-gx for a random pack i got for free so it won't really count. It really means a lot that you took the time to respond to my post.
  46. 1 point
    Sun & Moon - Lost Thunder NK2-TH7C-XTY-YML Sun & Moon - Ancient origins MK7-7MKY-V9Y-M4W Sun & Moon - Team Up 9WZ-2L77-QZN-9XC 7RC-9ZXL-9HB-TPN Have you guys noticed, there is a person going around here disliking others comments? What's up with that?
  47. 1 point
    Hey guys me again got some more Codes for y'all. Z7J-X2ZM-DRB-Z6Q (Celestial Storm) KNB-DWRJ-YNY-KXQ (Sun and Moon) GGH-X74K-X4J-GQB (Ultra Prism) ZL4-Q6WQ-QR7-QNB (Celestial Storm) K9Y-VR9H-WPM-N7P (Celestial Storm) RH6-D46V-LLH-X6K (Sun and Moon) GNL-49MZ-CMB-KZR (Ultra Prism) ZBD-GVR4-9YH-H9V (Celestial Storm) DRK-BHZ2-VMJ-4BC (Celestial Storm) RRQ-BHJB-WNM-WWW (Sun and Moon) GVP-YB9B-9HR-TNQ (Ultra Prism) DRT-DRPL-WWP-PNC (Celestial Storm) MXW-MKDV-6T9-6M2 (Leafeon GX Tin Box) HLB-LTNW-GQJ-G22 (Glaceon GX Tin Box) TZ2-YZJD-YP7-9KK (Sylveon GX Tin Box) Have fun and a great sunday
  48. 1 point
    I didn't ay that. Please stop looking down on players just because they recognize problems. GRINDING theme is not fun.
  49. 1 point
    It's been this way for the past 4 days.. Get players that let the timer run out or just forfeit once the game starts.. Its annoying to deal with.
  50. 1 point
    So I'm sure I'm not the only one who's noticed the players with decks that deliberately net a one turn loss. I am pretty sure these players are bots. They have generic usernames, do not respond to conversation, and input commands (do not draw an extra card if other player had no basics, for example) faster then any human could hope. I'm not saying everyone who does this is a bot, however the security in ptcg online is fairly weak and I can't see it being difficult for a player to simply make a shell account and leave it running rated match-ups all night, just scripting the program to handle the game with Boolean inputs and ending up with tons of coins in the morning. Either way, I love ptcg online but I've been pretty disappointed by the lack of an intuitive mechanism for reporting users and handling security in regards to hacks, etc. I hope you guys investigate this and work it out soon - yeah it's nice getting the free coins from these shell players, but what's the point in having cards with nobody to play against?
×
×
  • Create New...