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  2. Mod_RedDragon

    Anybody shopping on Pokemon Center website

    Hello @GrewupGeek! You could always rock one of the Mewtwo hats to go along with your hoodie!
  3. Yesterday
  4. Mod_RedDragon

    Game based off of Detective Pikachu Movie,

    Hello @GrewupGeek! Who would you choose to be your Pokémon partner in this type of game?
  5. Mod_RedDragon

    [GENERAL] Login - Cannot log in?

    Hello @SAKURAKAOS! For support in Spanish, please visit the Spanish forum here.
  6. In a couple of days, the qualifiers for the Pokemon Players Cup will start. I have a couple of questions regarding this: Is anyone able to actually see the current Standard Tournament Rep leaderboard? Whenever I try to take a look it says "No leaderboard data was received. Please refresh and try again later." How many tickets would you estimate is a good amount to qualify for the top 256 in your region?
  7. ripull125

    Mewtwo Tag Team deck impressions

    This kinda reminds me of the 2019 first place deck. ****** Pokémon Trading Card Game Deck List ****** Pokémon - 16 4 Mewtwo & Mew-GX UNM 71 3 Dedenne-GX UNB 57 1 Cobalion-GX TEU 106 1 Espeon & Deoxys-GX UNM 72 1 Jirachi-GX UNM 79 1 Latios-GX UNM 78 1 Magcargo-GX LOT 44 1 Marshadow UNB 81 1 Naganadel-GX UNM 160 1 Reshiram & Charizard-GX UNB 20 1 Solgaleo-GX PR-SM SM104 Trainer Cards - 33 4 Welder UNB 189 2 Bill’s Analysis TEU 133 3 Giant Hearth UNM 197 1 Viridian Forest TEU 156 4 Acro Bike CES 123 4 Cherish Ball UNM 191 4 Custom Catcher LOT 171 4 Pokégear 3.0 UNB 182 3 Mysterious Treasure FLI 113 2 Switch CES 147 1 Electromagnetic Radar UNB 169 1 Fire Crystal UNB 173 Energy - 11 8 Fire Energy Energy 2 3 Psychic Energy Energy 5 Total Cards - 60 ****** Deck List Generated by Pokémon TCG Online www.pokemon.com/TCGO ******
  8. Mielekki

    Tournament rep.?

    Can't guarantee these numbers since the sample size is small but from some friends I have talked to... 1st place gets 8 pts 2nd place gets 7 pts 3rd place gets 6 pts (lost to the player that got 1st place) 4th place gets 5 pts (lost to the 2nd place player) Not sure how many points you get for 5th and below... haven't talked to anyone that were in those places and knew their tournament rep prior.
  9. ripull125

    Advice for my Grass deck

    I play Expanded. I shortened my energy to 12 but I'm having trouble getting energy. Should I add more energy or add more energy-getting cards?
  10. Bol4Killer

    Free codes for what? Guess the card I'm seeing!!

    Warp Point! Unseen Forces
  11. Sakura150612

    Advice for my Grass deck

    Ok, there's a lot of work to be done here. I'll go over some of the things you should consider. First of all, which format do you want to play in? This list is for Expanded, but you're missing a lot of key Expanded staples such as VS Seeker x4. Depending on whether you want to play in Standard or Expanded it will change a few things regarding how you will build your deck. Next, the proportions of the deck are somewhat off the ideal. There are some exceptions, but most decks should aim for 10-20 Pokemon, 30+ Trainers and no more than 14 Energy cards. This is just a basic structure that helps you include enough Pokemon and Energy to work while still leaving enough space for Trainers, which are the main source of consistency in your deck (other than a few specific Pokemon like Jirachi and Dedenne-GX which are a massive help for your deck's consistency). About the Energy, you should probably avoid mixed attack costs if possible. Some decks can't help it (such as Dragon decks), but I don't think that's the case here. I would suggest cutting out the Lightning Pokemon and Energy and focus only on your Grass types. As for Trainers, it will depend on whether you choose to play Standard or Expanded, but there are some basic things that should be changed either way. Here's the cards I'd outright remove: >Hau >Copycat >Lillie >Timer Ball Hau is just a terrible card. It only works well in the Theme format because 1) It's a much slower paced format, and 2) All of your opponents will also be relying on Hau for drawing. In Standard/Expanded Hau is completely outclassed by Research, Cynthia, Marnie and N and should never be taken over one of those cards. Copycat is less bad but it's still outclassed by those cards and Cynthia will almost always give you the same or more cards than what Copycat would have. Lillie is a card that saw better times. For a long time it existed in a format with no Professor's Research or equivalent and without the turn 1 Supporter rule, but the fact that you now can't use it on your first turn if you go first really hurts its utility. Timer Ball was probably good before Evolution Incense came out, but now I really don't think you can justify taking it over Evo Incense since Timer Ball is a coin flip with a 25% chance of completely failing while Incense is always guaranteed to work. Cards you should consider adding: >Professor's Research >Cynthia >Marnie >Stadium Cards (Turffield Stadium os probably the best choice) >Evolution Incense >Rare Candy >Net Ball >Pokemon Communication For Standard: >Boss' Orders (replaces Guzma; pretty expensive right now) >Ordinary Rod (replaces Stretcher) >Air Balloon and/or more Switch For Expanded: >4 VS Seekers. If you choose Expanded, this is a MUST. >An ACE Spec. Computer Search and Dowsing Machine are the best ones by a longshot, but they might be too expensive for you. >Trainers' Mail to fill leftover space (although space is usually a bit tight on Stage 2 decks) >Field Blower >Float Stone As for the Pokemon, it seems to me that your strategy is to load as many energies as possible and then attack with Sceptile for big damage. That's actually pretty cool, and there's a couple of ways to go around it. You do need some changes to make this more efficient. With Sceptile being your main attacker in this deck, you need more copies of it (3-4 total). You can afford to have less Grovyle than Sceptile because Rare Candy lets you skip the Stage 1. That said, you don't want to have to few Grovyle because it has a really good ability, but 2 might be a good number. You'd need to test it, and if it's too little you could bump it to 3. Your best partner for loading energies is probably Rilaboom with the Voltage Beast ability. Running double Stage 2s clunks up the deck a little but I think it might work well. The Lightning type Pokemon you're currently using to accelerate Energy just don't make the cut imo, so those need to go. Abomasnow, despite having the advantage of being a Stage 1 (as opposed to Rilaboom which is a Stage 2), it only gives you 1 Energy and only 1 time (Rilaboom gives you 2 Energy each turn and from your deck). To help speed up the process of evolving, you could use Alolan Exeggutor & Rowlet GX. A lot of Grass type decks use it, and it would be pretty great here (specially if you do choose to go double Stage 2). Anyway, that's all I can think of for now. Good luck, and let me know if you need any further advice.
  12. Otakutron

    Scoop Up Net needs ban in Expanded

    Hmm... It is always risky making your first post in a forum about something potentially controversial, and for the PTCGO (and its forums), proposed card bannings are usually controversial. That said, you did present your case well. I believe that Scoop Up Net ought to be banned... but I think that of many cards, and my personal criteria for banning a card doesn't align completely with TPCi's. I believe the deciding factor will be the prevalence of these donk decks, or if this strategy can be used to enable a severe form of lock. Even in these cases, it is possible something else vital to the combo would be banned until Scoop Up Net was an Expanded-only card, at which point then those other cards would return and Scoop Up Net would be banned. That's how it happened with Forest of Giant Plants. As they keep releasing new cards like Shaymin-EX (ROS), though, I don't know if this will be the case. If you were unaware, June 5th is when Japan officially receives Crobat V, and Crobat V is very similar to Shaymin-EX. I know that - as a Pokémon V - Crobat V cannot use Scoop Up Net, but the point is that it will be another strong draw Ability which can be used on a player's first turn, facilitating the combo you mentioned. Bench-space permitting, Crobat V means one fewer copies of Shaymin-EX that needs to hit the field (or re-hit the field). I find it hard to believe no on realized this or Scoop Up Net could be issues in Expanded during playtesting, prior to releasing the card. So, unless donk decks such as you describe become like 80% of the competitive, physical TCG's metagame, or produces something that makes physical tournaments difficult (reviving Wailord-EX stall/control?), I think Scoop Up Net is staying.
  13. ripull125

    Advice for my Grass deck

    So here's my deck: ****** Pokémon Trading Card Game Deck List ****** ##Pokémon - 25 * 1 Dunsparce CES 110 * 1 Furfrou FLI 99 * 1 Oranguru SUM 113 * 1 Celebi & Venusaur-GX TEU 1 * 2 Snover FLI 3 * 3 Treecko CES 8 * 1 Venusaur & Snivy-GX PR-SM 229 * 2 Abomasnow FLI 4 * 2 Grovyle CES 9 * 2 Sceptile CES 10 * 2 Chinchou CES 49 * 3 Electrike CES 51 * 2 Lanturn CES 50 * 2 Manectric CES 52 ##Trainer Cards - 17 * 2 Copycat CES 127 * 1 Exp. Share SUM 118 * 1 Guzma BUS 115 * 2 Hau CES 132 * 1 Lady FLI 109 * 1 Lillie UPR 125 * 2 Nest Ball SUM 123 * 2 Professor Kukui SUM 128 * 1 Rescue Stretcher GRI 130 * 1 Switch CES 147 * 1 Tate & Liza CES 148 * 1 Timer Ball SUM 134 * 1 Ultra Ball SUM 135 ##Energy - 18 * 9 Grass Energy SMEnergy 1 * 9 Lightning Energy SMEnergy 4 Total Cards - 60 ****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ****** I'm new to deck making so I'm trying to learn which cards to use.
  14. Clapped_Doritos

    anyone out there got a code

    does anyone have a code bruh please
  15. Face_Shield

    Hone Claw

    Thanks for the info!
  16. SlowPokéDad

    Free codes for what? Guess the card I'm seeing!!

    Not sure on that one.... Take a guess and see... New clue for today... My hair makes you switch...
  17. Bol4Killer

    Free codes for what? Guess the card I'm seeing!!

    I think I know this one but I'll wait for one more clue to take a guess Is there a guy upside down?? 😂
  18. Greetings fellow trainers, after playing several games in Expanded format since the release of Rebel Clash and its new card - Scoop Up Net - I couldn't have missed the broken situation the combination of Shaymin-EX and the new card offers. Including the right deck construction of other trainer cards (Sky Field, Repeat Ball, Ultra Ball...) lets players draw their ENTIRE deck in first turn, while drawing everything they need to make their combo work. One of the example decks would allows players to make a ridiculous first turn knock out (including the already mentioned cards + Seviper, Hypnotoxic Laser, PlusPower, Latios-EX and others) which eliminates your active pokémon before even getting to your first turn. Having a draw of just one basic pokémon makes you lose the game. I am aware of the fact that this kind of a deck is all-in or nothing and if it does not manage to win the game in the first turn, the opponent is favored to take over the game. I do not mind losing one game like this, but what I DO mind is the fact that it is incredibly boring to play against these kinds of decks. Scoop Up Net and Shaymin-EX works in other decks too, simply because drawing through 20 cards to find all the pieces of your puzzle is way too overpowered and unbalanced. Screenplay: the game starts, opponent flips for starting the game. After that, they play for approximately 5 minutes, scooping up their Shaymin-EX over and over again and playing 40 cards from their deck. After 5 minutes, you either get to your first turn if you manage to survive or you lose the game. This is certainly not fun to play against for many people around and it is not a healthy challenging environment. My suggestion: ban Scoop Up Net in Expanded format. There is a reason why Scoop Up Net doesn't work with V or GX pokémon. And in my opinion it should not work with EXs too. But the card is new, and EXs are old, and I wonder if this just wasn't considered. There are other cards which allow you to put Shaymin-EX back into your hand to run its ability again. But those cards are all somehow limited, naturally. Acerola - limited by damage counters and being a supporter. AZ - limited by one supporter per turn. Super Scoop Up - limited by coin flip. Scoop Up Cyclone - can have only one in deck. Or a card with similar ability to Shaymin-EX, Dedenne-GX - its ability is limited to one use per turn. What are your opinions? Thank you for your consideration.
  19. Alphaia_CORP

    Free codes for what? Guess the card I'm seeing!!

    Mewtwo & Mew-GX from UNM
  20. Alphaia_CORP

    Cursola on bench also triggers Perish Body

    I've found a similar bug here: https://forums.pokemontcg.com/topic/74905-game-galarian-cursola-perish-body-activating-on-bench/ People seem to be experiencing this bug often. By the game checking if the Galarian Cursola is on the bench when Knocked Out, the bug would no longer occur.
  21. If your bench is not full when you take Jirachi {*} as a prize card you may put it onto your bench and take another prize card. By using Oranguru {SSH} to put the Jirachi {*} on top of your deck and then Mr. Mime {DET} to switch it into your prize cards you are able to take an extra prize next time you take a prize card by first selecting the Jirachi {*} when you take a prize card. By using Scoop Up Net {RCL} to put the Jirachi {*} into your hand, you are perfectly able to repeat this again and again during the battle. I hope this helps.
  22. SoulxBLAST7

    Free Sword and Shield Code Cards

    Kyogre
  23. Guykid121

    baby blacephalon

    I would get rid of the lecture, and find another way to search, because the lecture is not as good without the Pidgy line. However, Blacephalon is searchable with Ultra Space.
  24. guruguy87

    To speed up gameplay settings: Noob Advice

    I was going to mention "use simple effects" too. I also had turned that on. Thanks Chasista.
  25. O duo da região Johto Jasmine & Steelix têm fortes defensas—e o poder da Mega Evolution! A Gym Leader da região Johto Jasmine e seu parceiro, Steelix, estão chegando ao Pokémon Masters como parte de um novo spotlight scout. Esses são muito valiosos, ambos por serem um dos poucos pares sync 5★ Aço e por suas fortes defensas. Não perca Jasmine & Steelix Spotlight Scout ocorrendo a partir de 20 de maio de 2020, 11:00 p.m. PDT até 4 de junho de 2020, 10:59 p.m. PDT para a chance de encontrar esse par sync espetacular. Para ler mais, clique aqui.
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