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[CARD] Acerola healing not working


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13 March 2019 - 03:02 PM

#1

Mrsonic9999

    Rookie Trainer

  • Mrsonic9999

Picking up a card using Acerola doesn't heal the pokemon. It puts it into my hand but the damage counters are still there when it should remove all damage counter from the pokemon that was picked up.


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13 March 2019 - 03:24 PM

#2

SandaledOtter

    Elite Trainer

  • SandaledOtter

Known issue. This is a visual bug only, the damage is not actually still there, they just left out the removal of the image of the damage counter.


"Swishonk!" That's what's happening!

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13 March 2019 - 03:25 PM

#3

Mrsonic9999

    Rookie Trainer

  • Mrsonic9999

It only does so when I have a buff padding


Edited by Mrsonic9999, 13 March 2019 - 03:35 PM.

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13 March 2019 - 05:44 PM

#4

Mod_GuruLot

    Moderator

  • Mod_GuruLot

Picking up a card using Acerola doesn't heal the pokemon. It puts it into my hand but the damage counters are still there when it should remove all damage counter from the pokemon that was picked up.

 

Hello Mrsonic9999, 

 

Thank you for your comment. 

 

@SandaledOtter is right! Please check the most recent Known Bugs thread in the Patch Notes & Known Bugs forum before reporting a bug.

 

I've also edited the title of this thread to match the format used in this sub forum. 


Best, 
Mod_Gurulot
Pokémon TCG Online Moderator

 

For more help please visit the Pokémon Support Portal to submit a ticket.

Prior to posting in the forum, please check out the forum rules.


14 March 2019 - 12:05 AM

#5

Spr1nter

    Novice Trainer

  • Spr1nter

Picking up a card using Acerola doesn't heal the pokemon. It puts it into my hand but the damage counters are still there when it should remove all damage counter from the pokemon that was picked up.

 

That's kind of funny. There's all kinds of bugs in this game.


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18 March 2019 - 05:04 PM

#6

Cricket

    Rookie Trainer

  • Cricket

Using Acerola in TCGO, didn't remove damage or status condition when returned to hand. Damage placed on Pokemon was still counted when played to bench for overall HP. 

 

Today, tried again. Didn't have status condition, yet damage still showed unless I shuffled the Pokemon back into deck.

 

I used "scoop up cyclone" and it worked the way it's suppose to, by returning all cards to hand and no damage reflected.

 

Side note: I was not using "buff padding".

 

Appears problem is in Acerola's coding only. 


Edited by Cricket, 18 March 2019 - 05:18 PM.

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