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Tapu Lele (Non-GX) bug

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08 November 2018 - 12:01 AM



    Rookie Trainer

  • Cisqoe

Fresh bug with this card.


I had 2 Glacieon in the game, EX on active, GX on bench.

Both had high damage counters (around 15 I think)

Opponent used magical swap to take the damage from the EX back and forth between the GX and itself (i'm guessing to troll)

He ended up moving all the damage to the GX which knocked it out.

While the card was knocked out he was able to move the damage counters from the GX back over to the EX knocking that out too, now leaving the GX with survivable amount of damage HP, but it was already knocked it.

With no cards in play my turn still started, after drawing a card the GX randomly glitched back in from the discard pile with HP not equal to both how we started and how it finished.

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08 November 2018 - 12:33 AM



    Elite Trainer

  • RobRatt

I remember something like this being mentioned a few months back, though I don't recall the exact card.


It's more of a graphical glitch -- at least it was then -- that needs to be remembered, so you don't concede too quickly.


When all the damage counters are moved onto a Pokémon, and it appears to be Knocked Out, it turns to an angle.  And then when the counters are moved to the next one, it also turns to an angle.  In reality, both are not knocked out.  You don't get an unlimited supply to KO everything.  When their attack (or ability) is concluded, only the final count is considered.


I hope this helps.  If it's not what happened, you might want to clarify.

Edited by RobRatt, 08 November 2018 - 12:34 AM.

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