Alright, I'm surprised there is no talk of this so I'm asking the thoughts of the forum on these Unown cards (listing the name of the abilities because the name of the cards themselves are all "Unown"):
If this Pokémon is your Active Pokémon, once during your turn (before your attack), you may win this game if you have 66 or more damage counters on your Benched Pokémon.
If this Pokémon is your Active Pokémon, once during your turn (before your attack), you may win this game if you have 35 or more cards in your hand.
If this Pokémon is your Active Pokémon, once during your turn (before your attack), you may win this game if your opponent has 12 or more Supporter cards in the Lost Zone.
Personally, I think that these new win conditions are hilarious and I'd love to see some decks trying to use them. But sadly, none of them seem too viable even for casual play. The HAND one seems like the most doable one if you can set up some Zoroark-GXs and spam draw supporters, but if you get Judge'd or Marshadow'd it's gg, and it's pretty common to see people running 1 or 2 of those per deck. The 66 damage counter one seems really rough too since there are still Escape Ropes and Guzmas a plenty, and you can't heal to avoid KOs because you need the damage to get to your win condition. I don't know about the last one; I do know that there are effects that allow me to send the opponent's cards to the Lost Zone but I don't know how quickly I could send 12 Supporters there, or if it's even realistic to hope to send that many in a game.
Anyway, what do you guys think?
(PS: if the chat were still a thing, and if I ever made an Unown deck, I'd type EXODIA OBLITERATE! in the chat before activating the ability xdddd I can't resist some good Exodia memes).
Edited by Sakura150612, 02 November 2018 - 03:31 AM.