I came back after leaving some months before summer and I missed 2 and a half full sets+Dragon majesty. Unfortunate BUT, rotation arrived so, a lot of cards moved away. At the end not so far from other people in Standard, having to build the decks again replacing the cards that gone.
But on the other side I have a total of +400 decks copied, missing cards, different versions just changing a card after some games not erasing the prior ones... and a huge amount with banned cards. Wally, Hex maniac, Puzzle of time and FoGP made the most. Also Ghetsis in some older ones. In addition, every deck needs its Ace Spec and Karen (and some I already had from previous years don't include them).
So I need to check all OR, start again.
Some of them lost a lot of power. A 1st turn Wally was huge for Trevenant Break or Greninja BREAK going second or evolving to stage 2+Break same turn. Every Puzzle of time deck needs now a couple special charge at least (if only 4 DCE, you need something to not loose all and end the game).
Also a lot of decks not being benefited of Sycamore/Juniper discards, could actually work better with Cynthia.
All together a lot of work so... what do you think are the best Expanded decks after rotation or at least, playable to have some fun?
In my mind:
- Dragon Garchomp/Lucario/Cynthia (with Vs seeker, lovely)
- Night march/Marshdow GX
- Night march/ Zoroark GX
- Greninja Break/(right now trying with Talonflame but I don't use it so much, have to be a better partner).
So... what do you play in Expanded now?
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