I'm surprised nobody seems to have brought this up; I was expecting most of the deck construction forum to be a raging storm about this topic, but nope.
Anyways, ever since the release of Breakpoint, the card "Puzzle of Time" has been legal here on TCGO. Now in most decks the card is very hit-and-miss, but there's one deck which can utilize it to format breaking effect: Sableye/Garbodor.
Puzzle of Time allows Sableye to recover Life Dew every turn and potentially deny the opponent from even taking 1 prize card. The key thing phrase here, is "every turn". Before puzzle of time, Sableye could only deny every second prize card: it can't junk hunt for life dew on the same turn that it has life dew attached (and obviously life dew is an ace-spec so you can have only 1).
Now it is true that Lysandre can play around this, but the insane disruption of this deck from Ability lock (Garbotoxin) to Energy Denial (Crushing Hammer, Enhanced Hammer, Xerosic and usually a playset (4) of Team Flare Grunt, makes it so that unless you're knocking out Sableye (to attempt to prevent it from continuing the item retrieval which allows it to continuously disrupt your setup to oblivion) and taking at least a prize card every second time, its extremely difficult to take all your prizes before your board state is hopelessly ruined.
Here's the list I have been using:
It says a lot that even Yveltal/Darkrai loses to it now. Before Breakpoint, Yveltal/Darkrai (which dominated autumn regionals) had a pretty decent game against Sableye (Sableye never really had any autolosses but Yveltal/Darkrai was the closest thing to). Because Life Dew could only be recycled every second turn, the Yveltal player was easily able to use things like baby Yveltal to recycle energy as well as slowly gain prize cards. However with
Sableye's continuous and immediate access to life dew this isn't really possible.
I've tested a lot with the deck, and I haven't lost a single game with Sableye/Garbodor: even against a Trevenant item lock deck that was seemingly designed to counter it. Seismitoad is also pretty easy for the deck to beat, as usually it runs at least 3 team flare grunt and and 1 xerosic. And as for Vileplume/Vespiquen, if you can go first, attaching a float stone to trubbish on turn 1 and evolving to garbodor the next turn can theoretically save you. I haven't tested at all against this deck, though I think it may be the most promising counter.
Anyways, what do you guys think? Any deck ideas? For every other deck in the meta (whether Yvetlal/Darkrai, Toad/Bats, Night March or Vespiquen/Flareon) I know all of the decks they're effective against and all the decks that they're weak against. But for Sableye/Garbodor I can't think of any decks that its weak against. So I'd like your guys' opinion on this and any anti-sableye deck ideas or deck lists you might have created.
(Note: A good counter is a deck that not only beats Sableye/Garbodor but is decent against the rest of the meta. So even if there's a deck that autowins against Sableye/Garbodor, if its awful against everything else, it doesn't really count.)