It's been a week since the last update and a majority of pokemon online players are unhappy with the changes. I think as a whole we've been very clear on the main problem of the new version: the game time is too long. People are unhappy with other various aspects (stacking cards, waste of space, mouse over, loss of undo, etc.), but it's the slower game time that is overwhelmingly a problem.
This change wasn't caused by anything other than forcing the animations on all users, and changing the drag & drop functionality. In other words, you "fixed" two things that weren't actually broken.
The increase in length of game isn't just an illusion due to a new interface. It's been proven empirically here in this forum by a meticulous user. This is an instance where gut feeling matches up perfectly with actual facts.
The people who are upset aren't a small minority of malcontents. According to the poll on this forum 93% of the users surveyed are unhappy with the changes. I would like to point out how overwhelming his number is. Also note this may not include people who have are unaware of the forum, bothered to vote, or who have quit altogether.
We've been asked to wait & give it a try. Well it's been a week and we are still unhappy. We've waited. We've given it a try. Now the shoe is on the other foot.
DEV TEAM: What is your plan to address the increased length of game time due to the additions by this latest update?
Your post on the 2.33 update has changed since it's initial release, but it doesn't address the longer game play.
And your last response skirted the issue. You mentioned that usership is up, but this doesn't account for the expected increase due to a new set being released. You also touted that game length is slightly longer. Yet this doesn't account for people disconnecting quicker due to frustration with slower game play.
We know that the games take longer. We know this has upset a majority of players. And we want to hear from you on how this will be fixed.